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What Do you Think?


simon445

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Ok, so I am just going to post my mod list, and I am curious as to what all of you think it should entail, and whether I am missing something, and also for some of you FCOM people, if you could tell me if I actually have FCOM activated or not, as I am not 100 percent sure. I am sure that I run into different creatures in oblivion on the modded PC than on the xbox 360 so I guess I probably do, but I just want an subject matter experts opinion. Any help is greatly appreciated, and this is an awesome website with a lot of good people.

 

 

 

Simon

 

--------------------------------------------------------------------------------------------------------------------------------------------------------

 

 

 

 

 

-----------------------------------------------------------

Better Oblivion Sorting Software Load Order Utility

© Random007, 2008, GPL3

v1.0 (17 Oct 08)

-----------------------------------------------------------

 

Oblivion.esm date: Tue Apr 11 00:05:00 2006

FCOM detected.

 

 

------------------------------------

Recognised and re-ordered mod files:

------------------------------------

 

SoVvM.esm

 

All Natural Base.esm

 

Francesco's Leveled Creatures-Items Mod.esm

 

Francesco's Optional New Items Add-On.esm

 

CM Partners.esm

 

Easy_Companion_Share.esm

 

Cobl Main.esm

. Note: Do not use Tamrielic Ingredients and COBL at the same time.

 

Oscuro's_Oblivion_Overhaul.esm

 

Mart's Monster Mod.esm

 

FCOM_Convergence.esm

 

Kvatch Rebuilt.esm

 

HorseCombatMaster.esm

. Note: Old version - update to v5 or later.

 

TNR ALL RACES FINAL.esp

. Bashed Patch tag suggestion: {{BASH:NpcFaces,NoMerge}} and deactivate.

 

HrmnsOblivionScriptOptimizationv1.0.esp

 

Unofficial Oblivion Patch.esp

 

UOP Vampire Aging & Face Fix.esp

 

Oblivion Citadel Door Fix.esp

 

DLCShiveringIsles.esp

 

Francesco's Optional Chance of Stronger Bosses.esp

 

Francesco's Optional Chance of Stronger Enemies.esp

 

Francesco's Optional Chance of More Enemies.esp

 

Francesco's Optional Leveled Guards.esp

. Note: Requires Shivering Isles expansion when using FCOM.

 

FCOM_Francescos.esp

. Note: Francesco's Leveled Creatures-Items 4.5b required.

 

FCOM_FrancescosItemsAddOn.esp

. Note: Francesco's Leveled Creatures-Items 4.5b required.

. Note: Francesco's supplementary addon package required.

 

FCOM_FrancescosNamedBosses.esp

. Note: Francesco's Leveled Creatures-Items 4.5b required.

 

PCSoundAlgernon.esp

 

All Natural - Real Lights.esp

 

All Natural.esp

. Note: All Natural requires a recent version of Wrye Bash. Already includes Bashed Patch tags.

 

Akatosh Mount By Saiden Storm.esp

 

Reznod_Mannequin.esp

 

DLCHorseArmor.esp

 

DLCOrrery.esp

 

DLCVileLair.esp

 

DLCMehrunesRazor.esp

 

DLCSpellTomes.esp

. Bashed Patch tag suggestion: {{BASH:Relev}}

 

Adonnays Elven Weaponry.esp

. Bashed Patch tag suggestion: {{BASH:Graphics}} if using overhaul mods.

 

Armory of the Silver Dragon.esp

 

DarkIllusionArmor.esp

 

Dreadweave Complete_Light.esp

 

Hiyoko_Store.esp

 

New Frostmourne Sword by Jojjo v1_0.esp

 

AncientTowers.esp

 

DLCThievesDen.esp

 

ExnemRuneskulls.esp

. Note: Requires 'FCOM_ExnemRuneskulls.esp' if using FCOM.

 

FCOM_ExnemRuneskulls.esp

. Note: Requires 'ExnemRuneskulls.esp'.

 

Cobl Glue.esp

. Note: Requires 'FCOM_Cobl.esp' if using FCOM.

 

FCOM_Cobl.esp

. Note: Requires 'Cobl Glue.esp' and 'OOO 1.32-Cobl.esp'.

. Note: Do not use COBL and Tamerielic Ingredients at the same time.

 

Bob's Armory Oblivion.esp

. Note: Requires 'FCOM_BobsArmory.esp' if using FCOM.

 

FCOM_BobsArmory.esp

. Note: Requires 'Bob's Armory Oblivion.esp'.

 

Oblivion WarCry EV.esp

. Note: Requires either 'FCOM_WarCry.esp' or 'FCOM_WarCryNoSpawn.esp' if using FCOM.

 

FCOM_WarCry.esp

. Note: Use either 'FCOM_WarCry.esp' or 'FCOM_WarCryNoSpawn.esp', not both.

 

Oscuro's_Oblivion_Overhaul.esp

 

FCOM_Convergence.esp

 

FCOM_RealSwords.esp

 

FCOM_SpawnRatesStronger.esp

. Note: Use only one: Reduced, SlightlyReduced or Stronger.

. Note: Stronger = reduced but more powerful.

 

Apachii_Goddess_Store.esp

 

ClocksOfCyrodiil.esp

 

300_White Stallion 4.esp

 

AranMathi.esp

 

ArmoryLab.esp

 

Artefacts of the Ancestors.esp

 

GlenvarCastle.esp

 

GoblinwatchKeep.esp

 

GTAesgaard.esp

 

HoarfrostCastle.esp

 

Jagnot- Imperial City Library V1.3.esp

 

KumikoManor.esp

 

Malevolent.esp

 

MountainTower.esp

 

za_bankmod.esp

 

DLCBattlehornCastle.esp

 

BattlehornCastleEnhanced.esp

 

DLCFrostcrag.esp

 

Knights.esp

 

The Lost Spires.esp

 

Castle_Almgard-V2.esp

. Note: Be sure to use the right version depending on Unique Landscapes Beachs of Cyrodiil being used.

 

Castle_Almgard-V2.esp

 

300 Arcane University.esp

 

Kvatch Rebuilt.esp

 

Kvatch Rebuilt - OOO Compatibility.esp

 

Kvatch Rebuilt - Leveled Guards - FCOM.esp

 

gardening.esp

 

Salmo the Baker, Cobl.esp

. Note: MAY cause CTDs. Cause uncertain despite extensive debugging. Disable if experiencing a persistant crash.

 

Oblivion XP.esp

 

MidasSpells.esp

 

Viconia.esp

 

Francesco's day lenght rescale 1-20.esp

 

CuteElf11.esp

. Bashed Patch tag suggestion: {{BASH:NpcFaces,Hair,Eyes}}

 

Bashed Patch, 0.esp

 

Streamline 3.1.esp

 

---------------------------------------------------------------

Unrecognised mod files:

Reorder these by hand using Wrye Bash or Oblivion Mod Manager.

---------------------------------------------------------------

 

Unknown mod file: IngredientJars.esm

Unknown mod file: GTAesgaard_2.esm

Unknown mod file: FrostcragRebornCobl.esp

Unknown mod file: Cobl Races TNR.esp

Unknown mod file: Cobl Races TNR SI.esp

Unknown mod file: Cobl Races.esp

Unknown mod file: OOO-WaterFish.esp

Unknown mod file: Tyrael Armor.esp

Unknown mod file: GlimmeringCastle.esp

Unknown mod file: Carry_all_you_want-5118.esp

Unknown mod file: All Natural - EW + NW + AWS.esp

Unknown mod file: HeartOftheDead.esp

Unknown mod file: GTAesgaard_2.esp

Unknown mod file: Cobl Races - Balanced.esp

Unknown mod file: Kagrenacs Tools.esp

Unknown mod file: Ayleid Sanctuary.esp

Unknown mod file: Buddah Mansion.esp

Unknown mod file: Rumare Castle.esp

Unknown mod file: Ironstone Manor.esp

Unknown mod file: Chest_Of_all-9510.esp

Unknown mod file: VeronaHouse120.esp

Unknown mod file: Nico's Dreadweave Bow and Arrows.esp

Unknown mod file: DeadlyReflex 5 - Combat Moves.esp

Unknown mod file: Auras.esp

 

 

-----------------------------------------------------------

Done.

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Ok, so I am just going to post my mod list, and I am curious as to what all of you think it should entail, and whether I am missing something, and also for some of you FCOM people, if you could tell me if I actually have FCOM activated or not, as I am not 100 percent sure. I am sure that I run into different creatures in oblivion on the modded PC than on the xbox 360 so I guess I probably do, but I just want an subject matter experts opinion. Any help is greatly appreciated, and this is an awesome website with a lot of good people.

 

 

 

Simon

 

-------------------------------------------------------------------------------------------------------------------------------------------------------

 

-

 

 

 

 

 

-----------------------------------------------------------

Better Oblivion Sorting Software Load Order Utility

© Random007, 2008, GPL3

v1.0 (17 Oct 08)

-----------------------------------------------------------

 

Oblivion.esm date: Tue Apr 11 00:05:00 2006

FCOM detected.

 

 

------------------------------------

Recognised and re-ordered mod files:

------------------------------------

 

SoVvM.esm

 

All Natural Base.esm

 

Francesco's Leveled Creatures-Items Mod.esm

 

Francesco's Optional New Items Add-On.esm

 

CM Partners.esm

 

Easy_Companion_Share.esm

 

Cobl Main.esm

. Note: Do not use Tamrielic Ingredients and COBL at the same time.

 

Oscuro's_Oblivion_Overhaul.esm

 

Mart's Monster Mod.esm

 

FCOM_Convergence.esm

 

Kvatch Rebuilt.esm

 

HorseCombatMaster.esm

. Note: Old version - update to v5 or later.

 

TNR ALL RACES FINAL.esp

. Bashed Patch tag suggestion: {{BASH:NpcFaces,NoMerge}} and deactivate.

 

HrmnsOblivionScriptOptimizationv1.0.esp

 

Unofficial Oblivion Patch.esp

 

UOP Vampire Aging & Face Fix.esp

 

Oblivion Citadel Door Fix.esp

 

DLCShiveringIsles.esp

 

Francesco's Optional Chance of Stronger Bosses.esp

 

Francesco's Optional Chance of Stronger Enemies.esp

 

Francesco's Optional Chance of More Enemies.esp

 

Francesco's Optional Leveled Guards.esp

. Note: Requires Shivering Isles expansion when using FCOM.

 

FCOM_Francescos.esp

. Note: Francesco's Leveled Creatures-Items 4.5b required.

 

FCOM_FrancescosItemsAddOn.esp

. Note: Francesco's Leveled Creatures-Items 4.5b required.

. Note: Francesco's supplementary addon package required.

 

FCOM_FrancescosNamedBosses.esp

. Note: Francesco's Leveled Creatures-Items 4.5b required.

 

PCSoundAlgernon.esp

 

All Natural - Real Lights.esp

 

All Natural.esp

. Note: All Natural requires a recent version of Wrye Bash. Already includes Bashed Patch tags.

 

Akatosh Mount By Saiden Storm.esp

 

Reznod_Mannequin.esp

 

DLCHorseArmor.esp

 

DLCOrrery.esp

 

DLCVileLair.esp

 

DLCMehrunesRazor.esp

 

DLCSpellTomes.esp

. Bashed Patch tag suggestion: {{BASH:Relev}}

 

Adonnays Elven Weaponry.esp

. Bashed Patch tag suggestion: {{BASH:Graphics}} if using overhaul mods.

 

Armory of the Silver Dragon.esp

 

DarkIllusionArmor.esp

 

Dreadweave Complete_Light.esp

 

Hiyoko_Store.esp

 

New Frostmourne Sword by Jojjo v1_0.esp

 

AncientTowers.esp

 

DLCThievesDen.esp

 

ExnemRuneskulls.esp

. Note: Requires 'FCOM_ExnemRuneskulls.esp' if using FCOM.

 

FCOM_ExnemRuneskulls.esp

. Note: Requires 'ExnemRuneskulls.esp'.

 

Cobl Glue.esp

. Note: Requires 'FCOM_Cobl.esp' if using FCOM.

 

FCOM_Cobl.esp

. Note: Requires 'Cobl Glue.esp' and 'OOO 1.32-Cobl.esp'.

. Note: Do not use COBL and Tamerielic Ingredients at the same time.

 

Bob's Armory Oblivion.esp

. Note: Requires 'FCOM_BobsArmory.esp' if using FCOM.

 

FCOM_BobsArmory.esp

. Note: Requires 'Bob's Armory Oblivion.esp'.

 

Oblivion WarCry EV.esp

. Note: Requires either 'FCOM_WarCry.esp' or 'FCOM_WarCryNoSpawn.esp' if using FCOM.

 

FCOM_WarCry.esp

. Note: Use either 'FCOM_WarCry.esp' or 'FCOM_WarCryNoSpawn.esp', not both.

 

Oscuro's_Oblivion_Overhaul.esp

 

FCOM_Convergence.esp

 

FCOM_RealSwords.esp

 

FCOM_SpawnRatesStronger.esp

. Note: Use only one: Reduced, SlightlyReduced or Stronger.

. Note: Stronger = reduced but more powerful.

 

Apachii_Goddess_Store.esp

 

ClocksOfCyrodiil.esp

 

300_White Stallion 4.esp

 

AranMathi.esp

 

ArmoryLab.esp

 

Artefacts of the Ancestors.esp

 

GlenvarCastle.esp

 

GoblinwatchKeep.esp

 

GTAesgaard.esp

 

HoarfrostCastle.esp

 

Jagnot- Imperial City Library V1.3.esp

 

KumikoManor.esp

 

Malevolent.esp

 

MountainTower.esp

 

za_bankmod.esp

 

DLCBattlehornCastle.esp

 

BattlehornCastleEnhanced.esp

 

DLCFrostcrag.esp

 

Knights.esp

 

The Lost Spires.esp

 

Castle_Almgard-V2.esp

. Note: Be sure to use the right version depending on Unique Landscapes Beachs of Cyrodiil being used.

 

Castle_Almgard-V2.esp

 

300 Arcane University.esp

 

Kvatch Rebuilt.esp

 

Kvatch Rebuilt - OOO Compatibility.esp

 

Kvatch Rebuilt - Leveled Guards - FCOM.esp

 

gardening.esp

 

Salmo the Baker, Cobl.esp

. Note: MAY cause CTDs. Cause uncertain despite extensive debugging. Disable if experiencing a persistant crash.

 

Oblivion XP.esp

 

MidasSpells.esp

 

Viconia.esp

 

Francesco's day lenght rescale 1-20.esp

 

CuteElf11.esp

. Bashed Patch tag suggestion: {{BASH:NpcFaces,Hair,Eyes}}

 

Bashed Patch, 0.esp

 

Streamline 3.1.esp

 

---------------------------------------------------------------

Unrecognised mod files:

Reorder these by hand using Wrye Bash or Oblivion Mod Manager.

---------------------------------------------------------------

 

Unknown mod file: IngredientJars.esm

Unknown mod file: GTAesgaard_2.esm

Unknown mod file: FrostcragRebornCobl.esp

Unknown mod file: Cobl Races TNR.esp

Unknown mod file: Cobl Races TNR SI.esp

Unknown mod file: Cobl Races.esp

Unknown mod file: OOO-WaterFish.esp

Unknown mod file: Tyrael Armor.esp

Unknown mod file: GlimmeringCastle.esp

Unknown mod file: Carry_all_you_want-5118.esp

Unknown mod file: All Natural - EW + NW + AWS.esp

Unknown mod file: HeartOftheDead.esp

Unknown mod file: GTAesgaard_2.esp

Unknown mod file: Cobl Races - Balanced.esp

Unknown mod file: Kagrenacs Tools.esp

Unknown mod file: Ayleid Sanctuary.esp

Unknown mod file: Buddah Mansion.esp

Unknown mod file: Rumare Castle.esp

Unknown mod file: Ironstone Manor.esp

Unknown mod file: Chest_Of_all-9510.esp

Unknown mod file: VeronaHouse120.esp

Unknown mod file: Nico's Dreadweave Bow and Arrows.esp

Unknown mod file: DeadlyReflex 5 - Combat Moves.esp

Unknown mod file: Auras.esp

 

 

-----------------------------------------------------------

Done.

 

 

Do you have obmm and/or Wrye Bash installed? As long as you have the esp or esm checked it's active. As far as what you are missing, I think that's up to your personal preferences. There's so much content available for every aspect of the game, it's mind boggling. Good luck!

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