Hididety Posted October 27, 2009 Share Posted October 27, 2009 I am starting to make a new mod that is like COD WAW Nazi Zombies. I have quit the Morroblivion project I was working on due to the fact that there are more capable teams working on it. I don't know if you guys have played it or not but here is a little description. You are put into a house and wave after wave of zombies come to eat you until you die. It is endless and the number of zombies increases every round or wave. The way it would start is you would talk to an NPC in the IC Arena and are offered an endurance challenge. You accept and are taken to a world space that has a building with creature spawns all around it. Every Item in your inventory would be taken away when you start the challenge. There would be weapons on the wall that you can buy with your gold. So this is a list of some of the thing I need a little help on. I've been learning scripts so I have a little knowledge of how to do it. 1. Getting gold every time you hit a zombie. I was thinking that I could enchant every weapon with a script effect the adds 10 gold when you strike. 2. A chest that costs 1000 gold to open and randomly gives you a weapon. It shouldn't be a level based random item generator but just make a random weapon in the chest. I'm not sure how to do this one so help here would be great. 3. Buying weapons off the wall. I think it could be the same thing as the chest just altered a little for the cost of the weapon and not a random weapon. 4. Having the creature spawns progressivly spawn more and more zombies as time goes on. There should also be a 30 second delay between spawning to allow you to repair your weapons and buy new ones. 5. In the COD WAW zombies the zombies had to tear down boarded up windows to get to you. I know that there is wood planks that will break when you walk on them but is there some thing that you can break by attacking it? If there is then the zombies would have to recognize it as some thing to attack. Along with this you would be able to repair the windows. I was thinking that there could be a switch that would do this for you. The switch would cost 5000 to activate and would fix all the windows. 6. This isn't a mandatory piece but I think it would be nice. There are crystals in elven ruins that would cast frost at you when you came in range. I wanted these to be activated with a switch and cast them at zombies to help out. The switch would cost 750 and last for 2 minutes. That just about covers it. Below is a list of ideas that I have for it like power ups and spells. Double Gold, Auto Armorer, Healing, Zombie Eraser, Instant kill, Full Quiver. These are special power ups that the zombies would randomly drop (or cast) when you kill them. Double Gold obviously gives you 20 gold every time you hit them instead 10 for 30 seconds. Auto Armorer will completely repair your armor and weapons. Healing, do I need to explain this? Zombie Eraser, this one will kill all the zombies that have spawned. Instant Kill, think about it. Full Quiver, gives you 100 arrows of the type you have in your inventory. I'm not to sure how these would work I was thinking that every zombie that spawns has this in there inventory and would randomly drop it when they died. Then you activate it and it disappears, or it vanishes after 30 seconds. Uber weapons and armor. There is going to be a sword, axe, and bow that are super powerful and they would be found in the random chest I talked about earlier. They are going to be daedric and enchanted with 100% weakness to every thing and 100 damage from every thing, with a damage radius of 25. In addition to the weapon box there is an armor box. This is where you can find the uber armor. This is daedric as well and restores helth 5 points constant effect as well as reflect damage 50%. As a side note the enchanted weapons will have infinete uses. I had an idea for a repeating crossbow but I probably won't release it with the 1st version of this. I do plan on making multiple world spaces to play in if this is a hit but hey 1 step at a time right. Uber spells. These are basicly like the enchantments for the weapons but the cast on self spell will give you 100% chameleon and fortifies attributes by 100 for a minute. I'm not going to post every idea I have for this but that's a taste. If you can help me out with a few lines of script that would be great and much appreciated. There is going to be uber potions to so don't ask about that, but yeah hope fully I can post this soon on the nexus forums. Link to comment Share on other sites More sharing options...
Pronam Posted October 27, 2009 Share Posted October 27, 2009 Blender is indeed very different from 3dsmax.....4 days make a hell of a fight I'm willing to take, do you?Cool, (In response to your thing at PES). Just send me an PM if you want to share files. any others that are willing to help? Link to comment Share on other sites More sharing options...
Hididety Posted October 27, 2009 Author Share Posted October 27, 2009 None yet just you. As soon as I get it finished I'll PM you, I don't think I should post it as a download though, the level I mean since it would be use less. Link to comment Share on other sites More sharing options...
Pronam Posted October 27, 2009 Share Posted October 27, 2009 Owk, I'll start on those scripts... Link to comment Share on other sites More sharing options...
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