Pursinta Posted November 8, 2009 Share Posted November 8, 2009 I love you. I've been using Robert's female (along with Robert's male, obviously,) and I'm grieved by the lack of support. As far as I know, there isn't even a clothing replacer. (Though in its defense, Robert's female is one of the most compatible mods with vanilla clothing as it is -- I could never get HGEC to work the same for me. Why is that?) Needless to say, I've been working with Robert's Female for personal modding and I don't intend to convert everything and switch to HGEC, even if that's where everything else is. But the lack of support compared to HGEC has been so frusterating! I first started using Robert's Female because I loved Slof's Khajiit Retexture and didn't want to give it up for anything. (Slof, you have done absolutely gorgeous work!) I'm still very much a modding noob and have released nothing that I've done for myself, either because it was done by private request or I just don't think it's quality work -- but if I ever do, this will certainly be the female mesh. Plus, it makes making matching male/female textures much more effortless. I couldn't imagine trying to create an HGEC version of every texture I mess with for vanilla or Robert's male. Eep. Not trying to diss HGEC here! A lot of hard work went into that, I recognise that. But I'm so happy to hear more support for my favourite female mesh, which is more realistic to me anyway. Thanks a million, guys (and gals) :D Link to comment Share on other sites More sharing options...
Rhiana Posted November 9, 2009 Share Posted November 9, 2009 Any plans for making babs clothes work for this? I am in the process of changing body mods, but having difficult getting babs to work. Are the clothes are armors being designed to work with one style of body/breast size? Or will all the armors etc have options for each type? I generally choose a smaller breast size, and then end up "inflated" when i put on clothes, which is annoying. Thanks for your hard work. Finding a body I like has been surprisingly difficult. Link to comment Share on other sites More sharing options...
RebelOConner Posted November 9, 2009 Author Share Posted November 9, 2009 I love you. I've been using Robert's female (along with Robert's male, obviously,) and I'm grieved by the lack of support. As far as I know, there isn't even a clothing replacer. (Though in its defense, Robert's female is one of the most compatible mods with vanilla clothing as it is -- I could never get HGEC to work the same for me. Why is that?) Needless to say, I've been working with Robert's Female for personal modding and I don't intend to convert everything and switch to HGEC, even if that's where everything else is. But the lack of support compared to HGEC has been so frusterating! I first started using Robert's Female because I loved Slof's Khajiit Retexture and didn't want to give it up for anything. (Slof, you have done absolutely gorgeous work!) I'm still very much a modding noob and have released nothing that I've done for myself, either because it was done by private request or I just don't think it's quality work -- but if I ever do, this will certainly be the female mesh. Plus, it makes making matching male/female textures much more effortless. I couldn't imagine trying to create an HGEC version of every texture I mess with for vanilla or Robert's male. Eep. Not trying to diss HGEC here! A lot of hard work went into that, I recognise that. But I'm so happy to hear more support for my favourite female mesh, which is more realistic to me anyway. Thanks a million, guys (and gals) :D Contrary to that you think, a complete stock clothing exist, and is include in the original robert body file(V1.2).i didn't include it in my compedium, because it match only with average body ( or standard, if you prefer) and i hope i could see ( no, i hope everybody could see) your work one day, when you'll think you're enough skilled.the only advice i can give you is: read some tutorials and try, experience and skill will come thank you for your support. Link to comment Share on other sites More sharing options...
RebelOConner Posted November 9, 2009 Author Share Posted November 9, 2009 Any plans for making babs clothes work for this? I am in the process of changing body mods, but having difficult getting babs to work. Are the clothes are armors being designed to work with one style of body/breast size? Or will all the armors etc have options for each type? I generally choose a smaller breast size, and then end up "inflated" when i put on clothes, which is annoying. Thanks for your hard work. Finding a body I like has been surprisingly difficult. i don't plan to adapt babs, but it's possible.obviously, we are only two to do that, and there's a limit to what we can do. ( and we need some help) for the moment, clothing for robert female is make for standard body, exept the armor made by the_one123, that is done for his own body model ( include in my compedium)breast size is correct, not enormous, but i prefer small size too, and it's possible some of my personal clothes and armor will be for smal size. Link to comment Share on other sites More sharing options...
dezdimona Posted November 9, 2009 Share Posted November 9, 2009 I've beta tested all the body and breast types, looking for bugs and/or problems.Found nonecootchie area is very realistic I might add Link to comment Share on other sites More sharing options...
Rhiana Posted November 9, 2009 Share Posted November 9, 2009 I am looking forward to seeing what you do with this. I did get the babs to work, and will probably stick with that until your project is further along. As for your call for help, I am pretty new to the modding, the game was a gift in September, and so far I have twiddled around in modding a bit, altering mods to suit my preferences. If there are easy tasks I could help with, I am more than willing. I do ok with nifscope and basic stuff in the CS. so far I have altered NPCs, and their questlines/dialgues and created a few new objects. I have blender but have only used it so far to convert objects from static to dropable. I have gimp and paint.net for adjusting dds files, but not much experience in the normal mapping area. I am a pretty quick study. Or if you need someone to test things out. Let me know if there is anything you think I might be able to help with. Link to comment Share on other sites More sharing options...
dezdimona Posted November 9, 2009 Share Posted November 9, 2009 I am looking forward to seeing what you do with this. I did get the babs to work, and will probably stick with that until your project is further along. As for your call for help, I am pretty new to the modding, the game was a gift in September, and so far I have twiddled around in modding a bit, altering mods to suit my preferences. If there are easy tasks I could help with, I am more than willing. I do ok with nifscope and basic stuff in the CS. so far I have altered NPCs, and their questlines/dialgues and created a few new objects. I have blender but have only used it so far to convert objects from static to dropable. I have gimp and paint.net for adjusting dds files, but not much experience in the normal mapping area. I am a pretty quick study. Or if you need someone to test things out. Let me know if there is anything you think I might be able to help with.any and all help would be deeply appreciated by use and other users of that body type.Thanks for offering and contact Rebel if your serious about helping us Link to comment Share on other sites More sharing options...
RebelOConner Posted November 12, 2009 Author Share Posted November 12, 2009 At Dezdimona request, her mods was removed from the list on page 2. Important! This topic is only for Robert female body support. i will report immediatly all of the irrelevant posts, without answer them, that I agree or not with their content. no exeption. Link to comment Share on other sites More sharing options...
RebelOConner Posted November 14, 2009 Author Share Posted November 14, 2009 The robert female bodies compendium was updated today with manual version for meshes and skins. an update is in progress. Link to comment Share on other sites More sharing options...
Pursinta Posted November 16, 2009 Share Posted November 16, 2009 I wasn't aware of a clothing replacer! I'll try to find that. I searched for it in the past and did not find it for some reason. I would honestly, really like to help in some way if it were possible. Unfortunately, my meshing skills aren't anything close to par right now. I have (for personal use, unless/until I were to get permissions?) found a few different sets of high heels, mainly those included in Apachii, which I have been trying to get on a Robert's Female to no avail. I have probably molded the feet into the shoe (leaving the ankle in place, so that it would connect correctly to the leg?) three or four different times in blender, but it doesn't work. I must be missing some very basic concept. I try using the skeleton that is attached to the foot, and the toes (despite being moulded) stick out strangely -- I use the skeleton attached to the shoes and the feet get hurled up together in the center between the shoes, completely disjointed from the body. Changing the shoe size also seems to have some negative consequences. Naturally I've been changing out skeletons, attaching everything to one, but that's where the problems start. I've also tried cutting and pasting in Nifskope, since blender sometimes likes to goof with data (probably my fault, actually) -- but nothing useful gets accomplished. All of the elements are there and look right in blender/Nifskope, but goof up in-game. The only thing i know to cause that is skeleton issues. I think the original shoes are for Exnem's or HGEC? If you have any advice on this, let me know! Link to comment Share on other sites More sharing options...
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