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Tracking reputation gains via script


AxlDave

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I am currently trying to make an armour item that essentially works like a disguise. When it is worn, it will reset your reputations to neutral but a script will record what your reputation values are, so that upon removing the item all values are restored. I have managed to implement this just fine.

 

The problem I am having is with tracking the reputation gained whilst wearing the item. Because the item itself gives reputation values based on the Player's karma, I cannot use the above method. What I need is some way of tracking and recording any reputation given by in-game actions, such as completing quests in so-and-so's favour.

 

Any ideas?

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