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My custom mask/helmet fail!


ZeVolsung

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(Maybe I should post my problem in a single topic)

 

Hi guys!

I wanted to play with a unique head that I would make on 3ds max.

 

But first i made some test by using an old mesh that I exported as a nif with the last niftools from my max 7.

I followed Jaysus tutorial carrefully but here's what I got everytime after countless attempts.

My nif works as a Mask/Helmet

http://volsung.free.fr/EpicFail.jpg

It seems my mesh uses some textures in the landscape randomly...

Any clues?

 

I must add I'm using

niftools-max-plugins-3.4.2.4632.exe

 

And probably ^^;

nifskope-1.0.21.4886-windows.exe

 

In the geck, when i'm using a standard Nif (let say abraxo.nif) my esp works fine (my character get a textured abraxo cleaner as an head.

"But"

If i'm doing the 'copy paste' trick from an official nif to another official nif (Let's say bookgeneric02.nif to abraxo.nif)

Then I get the same texture bug.

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