ZeVolsung Posted October 30, 2009 Share Posted October 30, 2009 (Maybe I should post my problem in a single topic Edit: And in the good section!) Hi guys!I wanted to play with a unique head that I would make on 3ds max. But first i made some test by using an old mesh that I exported as a nif with the last niftools from my max 7.I followed Jaysus tutorial carrefully but here's what I got everytime after countless attempts.My nif works as a Mask/Helmethttp://volsung.free.fr/EpicFail.jpgIt seems my mesh uses some textures in the landscape randomly...Any clues? I must add I'm usingniftools-max-plugins-3.4.2.4632.exe And probably ^^;nifskope-1.0.21.4886-windows.exe In the geck, when i'm using a standard Nif (let say abraxo.nif) my esp works fine (my character get a textured abraxo cleaner as an head."But"If i'm doing the 'copy paste' trick from an official nif to another official nif (Let's say bookgeneric02.nif to abraxo.nif)Then I get the same texture bug. Link to comment Share on other sites More sharing options...
deepside Posted October 30, 2009 Share Posted October 30, 2009 do you have archive invalidation invalidated?if not search it on the nexus and install it..that seems to fix almost all of the texture problems :biggrin: coz this seems to be a texture problem Link to comment Share on other sites More sharing options...
ZeVolsung Posted October 30, 2009 Author Share Posted October 30, 2009 I won't be able to try it until a few days, but that's probably my cure! Thanks a lot! Link to comment Share on other sites More sharing options...
ZeVolsung Posted November 2, 2009 Author Share Posted November 2, 2009 Thanks Deepside, you were right^^My tests are encouraging with those outdated meshes.http://volsung.free.fr/NotsoBad.jpg Link to comment Share on other sites More sharing options...
Recommended Posts