Hockey235 Posted April 16, 2014 Share Posted April 16, 2014 (edited) Okay, so as the topic title states, that's all I'm trying to do. I'm trying to change the armor of one npc in a faction (Which is custom, and comes in another mod) to that of ANOTHER armor (One that ALSO comes in another mod) using the GECK. I haven't been able to find any tutorials or anything on showing how to do this... I figure it's pretty simple though, I just have no clue on how to use the GECK xO So basically... If both armors are Mods... And the faction mod is mod A.... and the new Armor mod is B... I want to change Faction armor A, with armor B... :') if that makes sense Edited April 16, 2014 by Hockey235 Link to comment Share on other sites More sharing options...
vforvic Posted April 17, 2014 Share Posted April 17, 2014 I think I see what your saying...I think. :smile: Mod A has the NPC or NPC's and Mod B has the Armor. Now I am thinking that Mod B also has a lot of other stuff you do not want. What I would do is use FO3Edit to get rid of everything in Mod B except the Armor and then Merge the 2 Mods using FO3Plugin. Now I know what your thinking...oh great now I have to learn 2 more programs besides the GECK...and yes you are correct. Well, you at least have to learn those small portions. Plus, I and others will help you along the way if needed. Then in the GECK you can just swap out the new Armor that was merged from Mod B with the old Mod A armor on your NPC's.Now let's see...cleaning out all the stuff you do not want using FO3Edit should take 5 minutes...merging the plugins should take another 2 minutes and doing the swap in the GECK should take another 5 minutes. Adding time for the built in GECK quirks and bugs should bring the total time to 2 weeks of work. Just kidding...the GECK is under my skin right at the moment. :smile: Link to comment Share on other sites More sharing options...
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