opravdu Posted November 1, 2009 Share Posted November 1, 2009 I know i'm asking alot of questions. I want to add a Compass Marker for my quest. I selected the objective i wanted the marker for, added a new under Quest Objective Data. I selected my cell, but, only 3 objects appear in the Ref drop down list: My NPC, Playerref and a door. There's alot more objects in my cell and none of these are the one i want to guide the player to. Again: Help? :thanks: Edit:Since no one has answered yet, i thought i'd just add another question:I've been looking for a function to check if the player have an item (a key) but all i could find was the getHasNote. Is there a function to test if the player has an item? Link to comment Share on other sites More sharing options...
Pronam Posted November 2, 2009 Share Posted November 2, 2009 Objects have to be persistent in order to get in such a list. Use GetItemCount and specify your key behind it.If it is at a dialogue be sure to 'Run on Target', otherwise it'll check it on the one saying it instead of the player. Link to comment Share on other sites More sharing options...
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