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Posted

Title says it all really, I want to edit the block animation for unarmed combat. I assumed it would reside in the Meshes.bsa, but I have been unable to find it. Any ideas?

Posted

Okay cheers, found them. Next question, how do I get my new animations to override the old? Can't find anything in the GECK and just putting them in the Data \ Meshes \ Characters... etc folder doesn't work either.

 

I would assume there is some sort of H2H animation block somewhere that ties all the seperate animations together, but I can't find it.

Posted
  On 4/17/2014 at 10:30 PM, AxlDave said:

Okay cheers, found them. Next question, how do I get my new animations to override the old? Can't find anything in the GECK and just putting them in the Data \ Meshes \ Characters... etc folder doesn't work either.

 

 

It should, remember you have animations for both 1st and 3rd person POV. You'v dropped it in meshes\characters\_male folder?

Posted (edited)

I put h2haim.kf into Data \ Meshes \ Characters \ _1stPerson

 

I put the other h2haim.kf, h2haimdown.kf, h2haimup.kf & sneakh2haim.kf into Data \ Meshes \ Characters \ _Male

 

Tried toggling ArchInval on and off, both through NVMM (FOMM for NV) and the ArchInval mod. No joy, just the vanilla boxing style block.

Edited by AxlDave
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