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Load Order


redpatch

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Fallout3.esm

Mart's Mutant Mod.esm

CALIBR.esm

FOOK2 - Main.esm

FOOK2 - [*censored*] World And Neighbourhood Kit.esm

Fellout-Full.esp

CALIBRxMerchant.esp

Mart's Mutant Mod.esp

Mart's Mutant Mod - Increased Spawns.esp

Mart's Mutant Mod - Zones Respawn.esp

Mart's Mutant Mod - Feral Ghoul Rampage.esp

Mart's Mutant Mod - Natural Selection.esp

Mart's Mutant Mod - Tougher Traders.esp

Mart's Mutant Mod - Hunting & Looting.esp

Mart's Mutant Mod - No Corpse Flies.esp

Mart's Mutant Mod - No Ghoul Raise.esp

Mart's Mutant Mod - No Geckos.esp

Mart's Mutant Mod - No Wanamingos.esp

Mart's Mutant Mod - No Floaters.esp

Mart's Mutant Mod - No Skeleton Decay.esp

Mart's Mutant Mod - FOOK.esp

FOOK2 - Main.esp

MyFOOK2 - Black & White Tranquility Lane.esp

MyFOOK2 - No Rape Victims.esp

 

Total active plugins: 24

Total plugins: 25

 

Dling F3edit, was just wondering if I could get a quick heads up on my load order. game crashes on loading screen.

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You'll also want Miax's great FO3Edit Guide - Web-enized to help you understand conflict detection and resolution with FO3Edit.

 

An immediate CTD is an indicator of a severe conflict. Just looking at your load order, it seems okay, but with massive game-altering mods comes the potential for massive conflicts.

 

You can also CTD for other reasons, of course. Was Fallout3 stable before installing those mods? How much RAM do you have? What graphics adapter? Dual-core, quad, single? All of these can be factors in Fallout3 crashing.

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