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Posted

Ok, I have no idea why this is happening, but when I try to make a new mod in the TES construction set or modify one of my existsing mods, I can make the changes and so-forth, but the damn thing wont save! I says it saves, yes, but the esp files wont show up in my oblivion folder, and when I make changes to an existing mod and save it, the changes don't happen!

 

Here's my main example, theres a mod shop in the Imperial City, however, it's not compatible with the "Better Imperial City" mod. So, to fix the problem all I had to do was move the door to a new place. I open up TES construction set and make my changes, save them and then start up Oblivion...

Changes have not been made, shop is still appearing inside a wall.

I try it again, still no difference.

 

Why the hell is this happening?!? As with most of my problems, theres probably some really simple and obvoius solution to it that I'm not getting, but if anyone knows anything about this, please tell me!

 

Thank you for reading.

Posted
Ok, I have no idea why this is happening, but when I try to make a new mod in the TES construction set or modify one of my existsing mods, I can make the changes and so-forth, but the damn thing wont save! I says it saves, yes, but the esp files wont show up in my oblivion folder, and when I make changes to an existing mod and save it, the changes don't happen!

 

Here's my main example, theres a mod shop in the Imperial City, however, it's not compatible with the "Better Imperial City" mod. So, to fix the problem all I had to do was move the door to a new place. I open up TES construction set and make my changes, save them and then start up Oblivion...

Changes have not been made, shop is still appearing inside a wall.

I try it again, still no difference.

 

Why the hell is this happening?!? As with most of my problems, theres probably some really simple and obvoius solution to it that I'm not getting, but if anyone knows anything about this, please tell me!

 

Thank you for reading.

 

ok,heres what you do:

click file-upper left hand corner,

on drop down menu click data

click ok

answer yes

name your esp

click yes or ok again

now esp is created and mod saved!

Posted
Ok, I have no idea why this is happening, but when I try to make a new mod in the TES construction set or modify one of my existsing mods, I can make the changes and so-forth, but the damn thing wont save! I says it saves, yes, but the esp files wont show up in my oblivion folder, and when I make changes to an existing mod and save it, the changes don't happen!

 

Here's my main example, theres a mod shop in the Imperial City, however, it's not compatible with the "Better Imperial City" mod. So, to fix the problem all I had to do was move the door to a new place. I open up TES construction set and make my changes, save them and then start up Oblivion...

Changes have not been made, shop is still appearing inside a wall.

I try it again, still no difference.

 

Why the hell is this happening?!? As with most of my problems, theres probably some really simple and obvoius solution to it that I'm not getting, but if anyone knows anything about this, please tell me!

 

Thank you for reading.

 

ok,heres what you do:

click file-upper left hand corner,

on drop down menu click data

click ok

answer yes

name your esp

click yes or ok again

now esp is created and mod saved!

 

Ok, I tried this. Still not working.

Posted

That probably is the problem. Vista hates TES and the construction set. To install a mod I have to extract it to the desktop, then place the files in data, then move the files for meshes, etc, from the secondary folder called meshes they created inside the meshes folder to the normal folder, then I can play the mod.

 

There is something that lets you run another OP inside vista, though.

Posted

Vista Problems

 

You MUST be signed on as an Administrator to do any of this.

 

If you have downloaded and installed a mod, and the mod is appearing in your Data Files List, but not in your game And you are running Vista, you have run into a security feature of Vista called User Account Control. Or more simply, UAC.

 

Quoted from the Oblivion Mods FAQ WIKI

 

Alternate Install Directory

If you install your Elder Scrolls game into any directory OTHER than the default, none of these problems occur. Thus, you can bypass the Vista security issues by installing the game onto another hard drive or into a new directory that is not located within the "Program Files" root directory (such as "C:\Games").

 

Run as Admin

Another way to fix it is to right-click the ".exe" file and click properties, then check "Run as administrator". Then click OK. Do this for both the "oblivion.exe" and TESConstructionSet.exe", and any programs you are using that copies files to protected directories (such as WinRAR, 7z, or WinZip).

 

Disable UAC

Windows Vista users who are fairly confident in the security of their computers might also consider disabling UAC altogether. This will allow all programs writing privileges to the Program Files directory. Although this obviously creates a state of decreased security for your PC, it is a very helpful one-size-fits-all solution to a number of compatibility issues with the Vista OS.

 

Look here for instructions on how to turn UAC off. http://www.howtogeek.com/howto/windows-vis...-windows-vista/

 

Of these, solution #1 is STRONGLY PREFERRED. Solutions 2 and 3 (running as admin and disabling UAC) remove important safety features of the OS. In contrast, installing Oblivion elsewhere resolves the problems with Oblivion without reducing your overall security.

Wiki entry on installing Oblivion in Vista: http://cs.elderscrolls.com/constwiki/index.php/Windows_Vista

 

Note that unless you opt to reinstall the game in a different location (option 1) when you start trying to make your own mods using the construction set, you will run into these problems again.

Posted
Ah, Vista (I'm actually using windows 7, which is basically the same :P), the problems it cuases me...

 

 

Thank you so much! I can mod again!!! HAHA!!!

glad your up and happy!

  • 1 year later...
Posted

Vista Problems

 

You MUST be signed on as an Administrator to do any of this.

 

If you have downloaded and installed a mod, and the mod is appearing in your Data Files List, but not in your game And you are running Vista, you have run into a security feature of Vista called User Account Control. Or more simply, UAC.

 

Quoted from the Oblivion Mods FAQ WIKI

 

Alternate Install Directory

If you install your Elder Scrolls game into any directory OTHER than the default, none of these problems occur. Thus, you can bypass the Vista security issues by installing the game onto another hard drive or into a new directory that is not located within the "Program Files" root directory (such as "C:\Games").

 

Run as Admin

Another way to fix it is to right-click the ".exe" file and click properties, then check "Run as administrator". Then click OK. Do this for both the "oblivion.exe" and TESConstructionSet.exe", and any programs you are using that copies files to protected directories (such as WinRAR, 7z, or WinZip).

 

Disable UAC

Windows Vista users who are fairly confident in the security of their computers might also consider disabling UAC altogether. This will allow all programs writing privileges to the Program Files directory. Although this obviously creates a state of decreased security for your PC, it is a very helpful one-size-fits-all solution to a number of compatibility issues with the Vista OS.

 

Look here for instructions on how to turn UAC off. http://www.howtogeek.com/howto/windows-vis...-windows-vista/

 

Of these, solution #1 is STRONGLY PREFERRED. Solutions 2 and 3 (running as admin and disabling UAC) remove important safety features of the OS. In contrast, installing Oblivion elsewhere resolves the problems with Oblivion without reducing your overall security.

Wiki entry on installing Oblivion in Vista: http://cs.elderscrolls.com/constwiki/index.php/Windows_Vista

 

Note that unless you opt to reinstall the game in a different location (option 1) when you start trying to make your own mods using the construction set, you will run into these problems again.

 

Ok i tried this and my .esp files actually exist now, but even though the file is marked in the Data Files section my mod wont show up. The mod is just a placement of a staff and robe in the Cloud Ruler Temple Armory Chest. Any ideas on how to fix this?

  • 2 years later...
Posted (edited)

I have this exact problem, but am not using Vista.

I tried to "Run as Administrator", but this has not solved it.

Using "File > Data > Ok" does nothing either.

Help please?

Edited by flax5flame
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