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Blender expert and texturer needed for WoW Mount


Mondstein

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Cool that someone considered this, I was sort of looking forward to something like this to happen.

 

The original pic looked so good that I wish the model would be as close to it as possible :D Alonso, I think you're going in the right direction, try making the model's head a bit bigger, it is in fact quite bulky in the picture, and the body should be a bit more of a mix between muscles and bones. But anyway probably the pic you posted was just a quick post, I'm sure you've developed the model further from there.

Anyway how do you make sure that your rigging gets associated to the skeleton of the horse or the mountain lion in Oblivion? I'd like to learn that cause I haven't found any .nif or animation files specific for creatures to be imported in blender, so that I could use the skeleton. I'd love to know if you can help :D thnx

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yes I do know how to model thanks, i just checked and i can see that you used background imaging. Maybe its an optical illusion, but I don't know, it seems like it's not gonna work cause the joints are too stuck to the torso. The overall model looks flat. Just my comment, you're the expert, boss :)
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