Pursinta Posted November 8, 2009 Share Posted November 8, 2009 I am trying to create eyes that glow in the dark (vanilla eye mesh, for reference.) Simple enough, when you make a minor adjustment and up the "gloss" on the eye meshes, then utilize a glow map (or none at all.) But I have a slightly different goal. I have a vampire character whose eyes are blue, but I would like them to glow red in the dark. This doesn't seem possible without giving her very light blue eyes a red tint in the light. Is it possible to construct a glow map (with the alpha layer or otherwise?) in such a manner that it can influence a very bright red in dark settings while not at all impacting her normal pale blue eye colour when in daylight or lit settings. (Yes, my "vampire" character is immune to sunlight. :P) I believe it's possible to achieve this effect by means of editing the mesh in nifskope, but in doing that, I would need my NPC to use an entirely different mesh for eyes. And the only way I know how to achieve that is to create a new race for her -- otherwise every imperial is going to have the same bizarre effect, and i don't want that happening. A new race might not be an entirely bad idea, but that requires creating a new race for every race I want to duplicate the effect for, and that's very tedious. (I should note that I have settings and mods fixed so that the vampirerace race doesn't impact her appearance, even her eyes. that wasn't doing very preferable things cosmetically.) I realize that there may simply be too many limitations caused by oblivion, since it doesn't seem possible to grant an individual NPC unique meshes or textures. :( I have an alternative, perhaps even a preferred thought, if this is not possible. I'm also wondering if there is a possibility (perhaps via scripting) to have an NPC reference a different eye mesh or texture, or even a localized special effect in a certain instance, such as when enacting night eye or attacking. I would be interested in making my vampire's character's eyes glow red when attacking and using night eye -- which makes sense to me. I realize, however, that this also might just be a bit much for oblivion. Still worth asking! I hope there's some way to realize this. It is for a custom CM Partner of mine, and I am trying to make her as true to her original, fictional reference as possible. And I do hate limitations! :P Thanks! Pursinta Link to comment Share on other sites More sharing options...
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