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What's the best way to set IdleChatter?


fatalmephisto

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You can borrow what the devs did for Cass. Adapt her Timer script (VCassTimerRegionBarkScript) and then make dialogue topics in the conversation tab of the quest and add infos into each dialogue topic to give your companion as much chatter as you want to for each location/topic. So then, just like Cass, when you wander around with your companion he/she will talk when you enter certain locations (well, when the timer triggers the comment; you could go in and out of areas with no commenting if the timer doesn't trigger something while you are there).

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