Icewedge Posted November 10, 2009 Share Posted November 10, 2009 I am making a quest where you to have to protect a weak actor. I want to make the actor follow the player but to behave timidly in combat. I have it scripted so that nothing will attack the follower and the follower will not engage in combat, but the follower keeps getting in the way whenever I am fighting. Is their any way for an actor to be scripted or otherwise controlled to hide behind the player in combat? Link to comment Share on other sites More sharing options...
rdamstrom Posted November 10, 2009 Share Posted November 10, 2009 you could try increasing the following distance in the follow package other then that I don't know npc's have a knack for getting in the way. Link to comment Share on other sites More sharing options...
Vagrant0 Posted November 10, 2009 Share Posted November 10, 2009 low confidence rating can help. Having scripts on the actor to make any attackers switch to targeting the player can work too. begin gamemode if self.isincombat == 1 && getstage <quest> == <stage> set target to self.getcombattarget if target != player && target.isinfaction playerfaction != 1 target.moddisposition self 10 self.forcetakecover target 20 target.startcombat player self.stopcombat enfit endif end Link to comment Share on other sites More sharing options...
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