alonsomartinez Posted November 11, 2009 Share Posted November 11, 2009 So I want to make a mod that lets you pull a weapon out of a rock.At first the weapon is an activator and once you activate it the script starts (which i have ) What I want to know is if once you activate it if your fame is high enouugh if it could turn itself into a playable weapon.What I had before was a activator that gave you the weapon then disable itself but i thought that this was more playable and realistic.Anyone out there know if this is possible ? :thanks: Link to comment Share on other sites More sharing options...
Vagrant0 Posted November 11, 2009 Share Posted November 11, 2009 Yep, possible. Just requires a static version of the weapon you want to use (standard (red) collision), some scripting, and a container to hold the object until it is moved to the player. Just make an activator with a script that checks whatever variables you think appropriate onactivate, then if everything checks, disable the activator and move the weapon from the holding container to the player. The reason for using a holding container instead of a additem function is mostly to prevent cheating by re-enabling the activator and getting another sword. Also reduces chance of bloat since the weapon never exists outside a container. Link to comment Share on other sites More sharing options...
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