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Fallout 3 Mod issue


Gratzmanger

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Hello people of the nexus forums. I'm having an issue with my Fallout 3 mods. The thing is, they do not work.

They HAVE worked in the past though on my Steam version of the game. I ordered the Fallout 3: Game of the year edition and installed it along with all of the DLC's, uninstalled my Steam version and deleted the old folder. I moved all of the mods from the Steam versions Data folder into the newly created fallout3 Data folder in my C: Drive (not in Program Files, just C:). Upon launching the fallout 3 launcher and looking into Data Files, all I found were the main .ems's . Could someone tell me if I messed something up or did something wrong? I would really appreciate it.

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First of all, get Timeslip's Fallout Mod Manager (FOMM). The Bethesda launcher isn't worth poo as far as managing your mods.

 

Secondly, just moving /Data from one install to another won't do anything. You need to turn archive invalidation on. Without doing that, Fallout3 bypasses all the sub folders (textures/meshes/sounds etc. that mods create). FOMM has that function (click the Toggle invalidation button). You'll probably also want to click FOMM's Tweaks button and select the option to disable xlive.dll.

 

Use FOMM to select and load order your mods. Then launch Fallout3 from the conveniently placed button at the top that says Launch Fallout3. This totally bypasses the default launcher and some of its inherent shortfalls.

 

You'll also want to get ElminsterAU's FO3Edit. This is another must-have utility for finding and resolving mod conflicts. You'll want Miax's great FO3Edit Guide - Web-enized to learn how to use FO3Edit to its potential.

 

Hope this helps.

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