kruddpm Posted November 14, 2009 Share Posted November 14, 2009 im a real dud so can anyone translate this for me as if you were explaining it to a five year old. "you can get around the texture issues by making a folder tree that mimics authors install path and putting the textures into it as well as your own install path eg: "C:\Games\Fallout3\Data\Textures\" also ensure you have used fomm's "Toggle invalidation" like is required by most data\texture replacement HTH ps: if you're using Vista or W7 you can also use the mklink command from a shell to create a Junction to your true path instead Link to comment Share on other sites More sharing options...
Branimirzg Posted November 14, 2009 Share Posted November 14, 2009 man...what a great explanation! :ohmy: You have problems with textures?give me a link to mod...I can check right path for textures Link to comment Share on other sites More sharing options...
kruddpm Posted November 14, 2009 Author Share Posted November 14, 2009 http://www.fallout3nexus.com/downloads/file.php?id=4801 this is the one Link to comment Share on other sites More sharing options...
Branimirzg Posted November 14, 2009 Share Posted November 14, 2009 Textures are in the right path...So, just extract mod to data folder(if you use winrar to extract you will be asked to overwrite/replace click YES TO ALL) If TARDISTextures folder is in your data/textures...everything is ok Open fallout mod manager, use toggle invalidation button and click apply invalidation. Link to comment Share on other sites More sharing options...
kruddpm Posted November 14, 2009 Author Share Posted November 14, 2009 man...what a great explanation! :ohmy: You have problems with textures?give me a link to mod...I can check right path for texturesthanks for replying so fast! :thanks: Link to comment Share on other sites More sharing options...
kruddpm Posted November 14, 2009 Author Share Posted November 14, 2009 Textures are in the right path...So, just extract mod to data folder(if you use winrar to extract you will be asked to overwrite/replace click YES TO ALL) If TARDISTextures folder is in your data/textures...everything is ok Open fallout mod manager, use toggle invalidation button and click apply invalidation.so did u try it in ur game Link to comment Share on other sites More sharing options...
Branimirzg Posted November 14, 2009 Share Posted November 14, 2009 I have and everything is ok Link to comment Share on other sites More sharing options...
kruddpm Posted November 14, 2009 Author Share Posted November 14, 2009 I have and everything is okmy textures are still jumbled Link to comment Share on other sites More sharing options...
Branimirzg Posted November 14, 2009 Share Posted November 14, 2009 Go to documents/my games/fallout 3 Open fallout.ini (configuration settings) And make sure that " bInvalidateOlderFiles=" is set to 1 Link to comment Share on other sites More sharing options...
kruddpm Posted November 14, 2009 Author Share Posted November 14, 2009 Go to documents/my games/fallout 3 Open fallout.ini (configuration settings) And make sure that " bInvalidateOlderFiles=" is set to 1yeah it is set to one.so i will go over what i have done.i got the down load and extracted it to the data files and said yes to overwrite. then i went to fomm and enabled invalidation then i checked the box in the data files. and in game when i call the tardis all the exterior textures r jumbled. Link to comment Share on other sites More sharing options...
Recommended Posts