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How do you disable the preset light rays in structures?


iDisOrder

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It's driving me crazy everytime I try to click something, these damn "light rays" coming through the holes in the ceiling get tagged.

Is there someway I can toggle these things off in GECK?

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that light bulb turns off the lights causing everything to go black.

I need those to see what I'm doing.

What I mean is the 'light rays' coming in from the holes in the ceiling.

They're pre-set in the structure I'm using in the mod.

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If you select an object and press 1 on your keyboard, (Above the letters, not on the keypad) it makes it 'unselectable' and also mostly invisible. Then you can select things behind it easily.

 

Hitting 1 twice instead of once, will make it completely invisible. (Note: it is still there, and will be rendered ingame, just not in the geck.)

 

Then if you hit F5 it will re-render the cell, making all the objects you took away using 1 be completely visible and selectable again.

 

Also, when an object/group of objects is selected, if you hold Z, X, or Y it will lock the object(s) into only one axis of movement.

 

Holding Z locks the object so you can only move it up or down.

X locks it so it can only be moved on the Y axis, and Y locks it to only move in the X axis.

Releasing the key your holding allows you to again move it freely in all direction.

Edited by Guest
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  • 2 weeks later...

If you select an object and press 1 on your keyboard......

 

 

Not sure why I didn't see these responses sooner, I do have notifications checked.

 

In any case, pixelhate, you have no idea how much of a headache you saved me!

:wallbash:

 

very much appreciated!

:thumbsup:

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