RoyBatterian Posted April 23, 2014 Share Posted April 23, 2014 (edited) What's the proper way to make higher resolution normals for vanilla models? I've seen Millenia mention this before but the comments were deleted from the thread they were posted in. I've tried making them from the textures in photoshop and they look terrible no matter what settings I try. Do I need 3dsmax or blender to do that proper? Is there a good tutorial on how to do that, as I have absolutely no experience modeling. Edited April 23, 2014 by RoyBatterian Link to comment Share on other sites More sharing options...
RoyBatterian Posted April 24, 2014 Author Share Posted April 24, 2014 Nevermind that was kind of a dumb question... =] Link to comment Share on other sites More sharing options...
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