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Blender related question


Jaege

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I am using Mojave Delight (a GREAT mod by the way) to give my female character a unique body; mesh and texture while using a different body, a default body, for the other wasteland females. It has worked great thus far. I recently used blender to tweak the body mesh and when I exported it back the tweaked mesh now uses the texture that the rest of the females in the Mojave use. Try as I might I cannot get it to use my preferred texture. Although I checked using the GECK and it is still indicating that the correct texture be used. Also, I noticed that when opening a body mesh with GIMP the figure is black, without color, like a 3d shadow. The figure that I exported back from Blender is now colored the same as that default texture. I assume I am doing something wrong when I export the mesh but cannot figure out what. Any assistance would be greatly appreciated.

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