leapinglizard Posted November 17, 2009 Share Posted November 17, 2009 Hi im hoping someone familiar with modding bioware games can put together a mod that enables your entire party to walk. Currently only your main party member can walk. (the rest run/stop/run behind you and its really annoying) Also is there a way to modify the run speed ? Because i really dislike how my party members sprint when they run. a slow jog would be much more realistic and fun. (they are wearing armour after all) Link to comment Share on other sites More sharing options...
alex_cc86 Posted November 17, 2009 Share Posted November 17, 2009 I think so too!!! Link to comment Share on other sites More sharing options...
Evilknick Posted December 2, 2009 Share Posted December 2, 2009 Somebody please, is this even possible to do? :wallbash: I love walking around in games like this, it really makes for great immersion. Like walking down the road at times, or when you're in a creepy dungeon or crypt. It makes for excellent suspense and immersion, and anyone who disagrees needs to take their ritalin.Jogging everywhere makes me feel ridiculous. Link to comment Share on other sites More sharing options...
Haejira Posted December 5, 2009 Share Posted December 5, 2009 Bumping this. It's seriously annoying to try and do some walking for the immersion only to hear 'CLUNK CLUNK CLUNK' walk 'CLUNK CLUNK CLUNK'. Argh!!! Link to comment Share on other sites More sharing options...
TomJeffersonJones Posted January 8, 2010 Share Posted January 8, 2010 Bumping for support, - I just started my first game and noticed this immediately after Soris joined. Ridiculous is all I can say, - if the designers had decided that no one should walk in the game, why give the player a walk toggle at all? As it is it seems so half-a**ed. It's such an odd thing to screw up. Link to comment Share on other sites More sharing options...
kitsuneshoujo Posted March 28, 2010 Share Posted March 28, 2010 I too would like to see this made... has it been? Link to comment Share on other sites More sharing options...
hdhd Posted March 28, 2010 Share Posted March 28, 2010 I know that it is possible to change the creature speed (C:\Program Files\Dragon Age\tools\Source\2DA\APR_base.xls) but I think without using a spell there isn't any way of changing the hero's speed. Maybe try something with the effect of Cone of Cold:eEffect = EffectModifyMovementSpeed(CONE_OF_COLD_SPEED_PENALTY, TRUE);ApplyEffectOnObject(EFFECT_DURATION_TYPE_TEMPORARY, eEffect, oTarget, fDuration, stEvent.oCaster, stEvent.nAbility); Or open the spell_constants_h, change the const float CONE_OF_COLD_DURATION = 3.0f; to infinite and cast the spell on your party members. This is the best solution I can think of but perhaps somebody else has a better idea. Link to comment Share on other sites More sharing options...
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