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V for Vendetta,Facepaint,A-Team Gun,light switches-lots of problems


oOBlazeOo

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Aloha everyone,

maybe someone of you can help me with this few things:

 

I really like the V for Vendetta - Guy Fawkes Mask (http://www.fallout3nexus.com/downloads/file.php?id=3486), but I was wondering if it is possible to link the fitting long-hair mesh (like here: http://www.fallout3nexus.com/downloads/ima...-1233428390.jpg ) to the mask's mesh,so when you put it on it will cover your real hair.

 

I also tried to get a facepaint in the game without putting it on an extra race. so is it possible to display the new face texture on the character?like a mask or something?

 

Ah and the gun thingy...you know the assault rifles the A-Team uses? I think they are really cool!

http://img685.imageshack.us/img685/1993/hannibal.th.jpg

basically the assault rifle without the stock. can someone do this? and well...the metal is chrome-like.could someone help me with this?

 

Can someone explain to me how to change the carrying weight capacity?

 

And last but not least: This damn light switch problem... I can't get it to work. Does anyone know a basic script or tutorial or can explain it to me?

 

So if anyone of you could help me, that would be awesome =)

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And last but not least: This damn light switch problem... I can't get it to work. Does anyone know a basic script or tutorial or can explain it to me?

scn [color="#FF0000"]SCRIPTNAME[/color]

short IsOn

Begin OnActivate player
if [color="#00FF00"]( IsOn == 0 )[/color]
	"[color="#FF0000"]REFERENCEid[/color]".Disable
	set IsOn to 1
else
	"[color="#FF0000"]REFERENCEid[/color]".Enable
	set IsOn to 0
endif
End

 

Create a light emitter and give it a REFERENCEid (whatever you want), and make it the enable parent of the actual light (vault ceiling light for example) and the enable parent with the enable state set to opposite of parent (for the vault ceiling light OFF).

 

NOTE: If you find that the first time turning the light on or off takes two tries, change the ( IsOn == 0 ) to 1.

 

If you don't want the lights to fade in and out, there is an option to disable it.

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