Jump to content

Invisible Foes And Missing Meshes With MMM.


GummoNZ

Recommended Posts

Hello there.

 

I recently purchased Oblivion and played the stock version for awhile and am now looking at the FCOM group of mods. I followed through the instructions on this page: http://www.oblivionmodwiki.com/index.php/FCOM including a fresh install of oblivion.

 

Unfortunately there are quite a few 'WTF I'm a missing mesh' symbols and I'm being attacked by partially invisible gore rats and completely invisible imps. Using trial and error with unchecking mods, rebuilding the patch and loading up my game in the Sideways Cave I have found that not using Mart's Monster Mod.esm (and it's children) fixes this problem.

 

However I would like to use MMM if possible, I have tried uninstalling again and working through the installation of the game and mods a second time but have the same result. This time I also installed the Unoffical Oblivion patch v3.2.0 right after using the offical patch.

 

I'm using Vista64 and have oblivion installed in C:\Games\Oblivion.

When I unzip files I would unzip them to a temporary location and then cut and paste into the final location as to help avoid placing folders and files in the wrong spot.

 

Here is the load order (I'm using Wrye Bash and BOSS):

•  00 Oblivion.esm 

•  01 Francesco's Leveled Creatures-Items Mod.esm 

•  02 Francesco's Optional New Items Add-On.esm 

•  03 Oscuro's_Oblivion_Overhaul.esm [Version 1.34] 

•  04 Mart's Monster Mod.esm [Version 3.7b3p3] 

•  05 FCOM_Convergence.esm [Version 0.9.9a7] 

•  06 Unofficial Oblivion Patch.esp [Version 3.2.0] 

•  07 Francesco's Optional Chance of Stronger Bosses.esp 

•  08 Francesco's Optional Chance of Stronger Enemies.esp 

•  09 Francesco's Optional Chance of More Enemies.esp 

•  0A FCOM_Francescos.esp [Version 0.9.9] 

•  0B FCOM_FrancescosItemsAddOn.esp [Version 0.9.9] 

•  0C FCOM_FrancescosNamedBosses.esp [Version 0.9.9] 

•  0D Bob's Armory Oblivion.esp 

•  0E Cheat Bob's Armory Oblivion.esp 

•  0F FCOM_BobsArmory.esp [Version 0.9.9] 

•  10 Oblivion WarCry EV.esp 

•  11 FCOM_WarCry.esp [Version 0.9.9] 

•  12 Oscuro's_Oblivion_Overhaul.esp [Version 1.34] 

•  13 Mart's Monster Mod.esp [Version 3.7b3p3] 

•  14 FCOM_Convergence.esp [Version 0.9.9] 

•  15 FCOM_RealSwords.esp [Version 0.9.9] 

•  16 OOO-WaterFish.esp [Version 1.34] 

•  17 Kobu's Character Advancement System.esp 

•  18 Francesco's Slower skills x1.5.esp 

•  19 Francesco's 10 days respawn time - 1-24 day lenght rescale.esp 

 

This is the information which is displayed when I run BOSS:

 

-----------------------------------------------------------
Better Oblivion Sorting Software       Load Order Utility 

  © Random007 & the BOSS development team, 2009         
  Some rights reserved.                                   
  CC Attribution-Noncommercial-No Derivative Works 3.0    
  [url="http://creativecommons.org/licenses/by-nc-nd/3.0/"]http://creativecommons.org/licenses/by-nc-nd/3.0/[/url]       
v1.4 (31 August 09)                                       
-----------------------------------------------------------

Master .ESM date: Fri May 19 14:02:25 2006
FCOM detected.


------------------------------------
Recognised and re-ordered mod files:
------------------------------------

Oblivion.esm

Francesco's Leveled Creatures-Items Mod.esm

Francesco's Optional New Items Add-On.esm

Oscuro's_Oblivion_Overhaul.esm
 . Bashed Patch tag suggestion:  {{BASH:Invent,Stats,Relations}}

Mart's Monster Mod.esm
 . Bashed Patch tag suggestion:  {{BASH:Invent,Relations}}

FCOM_Convergence.esm

Unofficial Oblivion Patch.esp
 . Bashed Patch tag suggestion:  {{BASH:C.Climate,C.Light,C.Owner,Delev,Invent,Names,Relev,Stats,Relations}} and remove the C.Water tag.

Francesco's Optional Chance of Stronger Bosses.esp

Francesco's Optional Chance of Stronger Enemies.esp

Francesco's Optional Chance of More Enemies.esp

FCOM_Francescos.esp
 . Note:  Francesco's Leveled Creatures-Items 4.5b required.

FCOM_FrancescosItemsAddOn.esp
 . Note:  Francesco's Leveled Creatures-Items 4.5b required.
 . Note:  Francesco's supplementary addon package required.

FCOM_FrancescosNamedBosses.esp
 . Note:  Francesco's Leveled Creatures-Items 4.5b required.

Bob's Armory Oblivion.esp
 . Note:  Requires 'FCOM_BobsArmory.esp'.

Cheat Bob's Armory Oblivion.esp

FCOM_BobsArmory.esp
 . Note:  Requires 'Bob's Armory Oblivion.esp'.

Oblivion WarCry EV.esp
 . Note:  Requires either 'FCOM_WarCry.esp' or 'FCOM_WarCryNoSpawn.esp'.

FCOM_WarCry.esp
 . Note:  Use either 'FCOM_WarCry.esp' or 'FCOM_WarCryNoSpawn.esp', not both.

Oscuro's_Oblivion_Overhaul.esp
 . Bashed Patch tag suggestion:  {{BASH:Delev,Invent,Names,Relations,Relev,Stats}}

Mart's Monster Mod.esp
 !!! FCOM INSTALLATION ERROR:  Delete. Use 'FCOM_convergence.esp'.

FCOM_Convergence.esp

FCOM_RealSwords.esp

OOO-WaterFish.esp

Kobu's Character Advancement System.esp

Francesco's Slower skills x1.5.esp

Francesco's 10 days respawn time - 1-24 day lenght rescale.esp

Bashed Patch, 0.esp

-----------------------------------------------------------------
Unrecognised mod files:                                          
Reorder these by hand using your favourite mod ordering utility. 
-----------------------------------------------------------------



-----------------------------------------------------------
Done.

 

I hope this isn't too spammy. Any idea where I have gone wrong?

Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...