DoomedDerpists Posted April 24, 2014 Share Posted April 24, 2014 (edited) ***FINAL EDIT***I was running FO3 with ENB and as I was trying to fix it I moved most of the enb files (APART from d3d9) from my Fallout 3 directory to a safe place (I used Documents), but you might as well delete them if you were having a similair problem and changing the mod order didn't help. The good thing is that ENB is still active, I'm not sure how but I'm happy. FO3 does now take a long time to start up and stops responding for a while but I just have to leave it for a minute and it loads up. Maybe that's because it's loading my extensive mod list. Anyway, let this be a lesson to anyone else who was having a similari problem. Hopefully you won't have to find out the hard way ;) Also, a big *thank you* to Moto who was so kind to me in the chat and helped me get my mod order right. Hello, I recently got Fallout 3 and I have lots of mods on it. However, my game is crashing on startup which it didn't do before I put on most of the mods. This is not a FOSE problem, nor is it an Archiveinvalidation problem. I'm also pretty sure it's not because of a mod conflict, as I've downloaded all the bridges I needed, I think. I'm 95% sure it's because of my load order. Here is how it appears in FOMM. This was after I used the auto-sort function to try and fix it, but it made no difference. Pleeeeaaaaase tell me how to fix it! EDIT: I used BOSS to sort it a little more, and then FO3 Edit to soet it further, but still crashes to desktop. fallout3.esmanchorage.esmthepitt.esmbrokensteel.esmpointlookout.esmzeta.esmDestruction.esmCALIBR.esmSShop.esm[DC RANGER ARSENAL v3 MASTER].esmAWorldOfPainFO3.esmVault 101 Revisited.esmEVE.esmMart's Mutant Mod.esmCompanion Core.esmRobCo Certified v2.esmDCInteriors_ComboEdition.esmRH_IRONSIGHTS.esmHuntersRidgeV1.espRH_IronSights_Basic_VanillaPlugin.espRH_IronSights_Basic_AnchoragePlugin.espRH_IronSights_Basic_PittPlugin.espRH_IronSights_Basic_BrokenSteelPlugin.espRH_IronSights_Basic_PointLookoutPlugin.espRH_IronSights_Basic_ZetaPlugin.espRH_IronSights_Pitt_NewRifleSights.espRH_IronSights_RemoveReticule.espRH_IronSights_PL_NewItems.espRH_IronSights_Vanilla_NewWeapons.espBlackWolf Backpack.espBlackWolf Backpack - Vanilla Big Guns Fix.espBlackWolf Backpack - Anchorage Gauss Rifle Fix.espBlackWolf Backpack - Zeta Drone Cannon Fix.espMaintenanceShed.espDestruction - Main.espDestruction - Main - Statics.espDestruction - DLC.espDestruction - DLC - Statics.espBusworldV1.05d.espRiverside Apartments.espSShopItems.espThe Yard V1.6 - The Lab.espWeaponModKits.esp[DC RANGER ARSENAL v3] - DLC GEAR.esp[DC RANGER ARSENAL v3] - ITEM GENERATOR.esp3EFdrg.espRealFragGrenade.espCompanion Core DLC Addon.espRobCo Certified v2 Zeta Addon.espResponsive Kill Reactions.espRH_EVE_Bridge.espMart's Mutant Mod.espMart's Mutant Mod - DLC Anchorage.espMart's Mutant Mod - DLC The Pitt.espMart's Mutant Mod - DLC Broken Steel.espMart's Mutant Mod - DLC Point Lookout.espMart's Mutant Mod - DLC Zeta.espMart's Mutant Mod - Zones Respawn.espMart's Mutant Mod - Tougher Traders.espMart's Mutant Mod - Natural Selection.espMart's Mutant Mod - Master Menu Module.espShellRain.espSlower Degradation (-25%).espBackpedal.espRealistic Death Physics.espPiPBoy Light Range x4.espWeightRebalance.espSuite-Suite.espWater_Tower_Hideout_byOrophin.espFairfaxApartment.espKORsUnderwaterHome.espSpaceStation101 v1.0.espAlpha.C.E.v.espstash3.espWeaponJammingNoReloadJams.espTheLodge.espMakeshiftWeapons.espSR - Barter is Important.espSR - Crippled and Burning Effect Changes - BS.espSR - Fall Height Realism.espSR - Grenade and Explosive Changes - MZ - EVE.espSR - Increased Maximum DR.espSR - Increased Radiation.espSR - Increased Weapon Damage.espSR - Level Up Slower.espSR - Loot is Rarer.espSR - Rebalanced Health - BS - MMM.espSR - Reduced Carrying Weight.espSR - Skill Point Changes.espSR - Stimpak Changes.espDC Moods.espCombat Enhanced-Tactics.espRH_WMK_Bridge.espCompoundCrossbows_V1_14-18742.espRealisticBulletsWMKnoTracers.espTotal active plugins: 95Total plugins: 98Total active plugins: 95Total plugins: 98 Some plugins are inactive such as 20th Century weapons because they are required for some mods (I can't remember which) but the mods said I didn't need to actually activate them. Please correct me if I'm wrong. The inactive plugins are: 20th Century WeaponsRobCo v2 updater (this is inactive because I wasn't updating from an old version, I got the newest version)Destruction-CP-Fellout (I accidentally installed it; I don't have Fellout) PLEASE HELP!!! If you require any additional information, I will provide it (to the best of my ability). I have looked at most of the Readmes and saw nothing of note. EDIT: I realise that I'm using a LOT of mods, but most of them are pretty popular, and a lot of them are house mods, so those shouldn't be much of a problem in the load order (I'm guessing). All the ones that have SR in front of them are from a mod called Simple Realism which I strongly doubt will have any problems with load order (because it's a tiny mod), and nothing was mentioned in the Readmes. Edited April 24, 2014 by DoomedDerpists Link to comment Share on other sites More sharing options...
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