monkmidon Posted November 20, 2009 Share Posted November 20, 2009 So, I'm pretty much brand new to scripting, and I need a little help with this.. I want to know how to make a script that triggers a secret wall (the ones that are found in Ayleid Ruins) on an actors death. So basically, in the dungeon that I am making, when you kill the first "boss", I want his death to trigger the secret wall. :thanks: Link to comment Share on other sites More sharing options...
DavidBudreck Posted November 20, 2009 Share Posted November 20, 2009 First you need to make the door a persistant reference and give it a name that you use to access it.Second, apply a script to the boss. Assuming the door your want to open is animated, and called "MyDoor": ScriptName BossScriptBegin OnDeathMyDoor.PlayGroupForwardEnd You can look up syntax and get a little help with scripting at http://cs.elderscrolls.com/constwiki/index.php/Main_Page. Link to comment Share on other sites More sharing options...
monkmidon Posted November 20, 2009 Author Share Posted November 20, 2009 First you need to make the door a persistant reference and give it a name that you use to access it.Second, apply a script to the boss. Assuming the door your want to open is animated, and called "MyDoor": ScriptName BossScriptBegin OnDeathMyDoor.PlayGroupForwardEnd You can look up syntax and get a little help with scripting at http://cs.elderscrolls.com/constwiki/index.php/Main_Page. Aha, sounds simple enough Thank you sir :biggrin: Link to comment Share on other sites More sharing options...
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