Lord Garfield Posted November 20, 2009 Share Posted November 20, 2009 So this is a small teaser/suggestions-thread for my huge project that I am working on: The Archvillains of Cryodil This will feature the following things: New followers and minions.New player homes and features.The ability to own your very own shipyard, castle, island and brewery.Overhauled law enforcement, tons of new guards and military units found in the city, all unique to its city.A second storyline: Choose an alternative fate as the remorseless pscyhopath that killed Uriel Septim (It will cut off the main storyline and let you be able to purchase the evil island known as: Gravekeeper Isle).New weapons, loot, ingredients, alchemy equipment, npcs and scripted features. Description in detail: First off, the storyline. As you rot in that small lonesome cell, you look onto the table, a strange being apears infront of you, it lays a dagger on the table, you hear a voice in your head, your breaths grow louder, louder, the painfull noise in your head drives you to a state of insanity, you hear footsteps comming as you thirst for dragonblood, you quickly grasp the dagger and hide it behind your back as Uriel Septim enters the cell... You can of course choose not to kill him and do this the regular way, but if you choose it, the main quest will be cut off. Storyline - Screenshots:Archive - Storyline Credits to Strangeman for the host. Dwellings:This mod will include two evil lairs, atleast in the first version, might be more later on. First off there is the Reapers Hollow, this place is an evil stronghold held by Lord Mortiallious XIV, an evil genius that whoshipps demons and comitts acts of terror on daily basis, after that a group of holy knights attacks the stronghold, he dies defending it, leaving it open to whomever that seeks to keep it standing, once you have it, it will have purchaseable upgrades that allows you to brew your own blood from human/dremora/argonian hearts that will work as feeding for vampires, it will also include several non-vampire beverages for players of all classes. The following people (and pherhaps some others later on) will be found there: - Niels Horrorforge, the blacksmith.- Gravemaster Dreth Bloodwell, a follower.- Gravekeeper Cultists, respawning followers patroling the area.- Falcus Dreadbutcher, the cook.- Xena Horrorwhisper, A succubus that keeps the house clean and tidy. Reapers Hollow - Screenshots: Archive Then we got Gravekeeper Isle, the most evil place of them all. Once you purchase the port, your ship crewed by undead sailors can take you to Gravekeeper Isle... And some other areas too, but anyhow, once you have sailed there, you will arrive at the haunted island of Gravekeeper Isle, infested by zombies, skeletons and ghosts, looks rather castlevainaish abit, but it also has a laboratory, a study and some other things too, but those shall remain secret so that the mod is not totally spoiled. If you keep the dagger used to kill Uriel, you will also gain access to a hidden feature. Gravekeeper Isle - Screenshots:Archive Now for the description of some of the more misc things. There will be new aparatous and ingredients and such, all of them are taken from real life plants, and they are all deadly poisonous. A crypt will be added too, this crypt will be used as a sleeping quarters for the player, this is the paradise for a vampire player. I will also add a few new races, like a vampire race (That works, hopefully), and an undead race, but not like a rotting zombie, more like a really, really pale fella with nasty necromancer boosts. I also made some of the birthsigns more interesting, they give the player spells that he will progressivley unlock as he/she levels up. Some new tweaks too, like the respawning zombies on Gravekeeper Isle has a zombiefication disease that results in a pretty fast death. This mod is all you need as an evil character... About 40-60% of the mod has been made so far. Link to comment Share on other sites More sharing options...
Lord Garfield Posted November 20, 2009 Author Share Posted November 20, 2009 NOTE: I am having some browser problems, so the links might not work, in wich case, use this link to manually browse through the archives, there is four of them:http://oblivionsshost.webs.com/apps/photos/ Once more: Credits to Strangeman for uploading/hosting the screenshots. Link to comment Share on other sites More sharing options...
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