knyghteblades Posted November 23, 2009 Share Posted November 23, 2009 I'd like create a ring that can cast Drain Life, for example. Link to comment Share on other sites More sharing options...
Pheelon Posted November 25, 2009 Share Posted November 25, 2009 I'd like create a ring that can cast Drain Life, for example. Well as everything else concerning Abilitys and Items: a) Create new Entry in ABI_Base via a M2DA - copy any existing item ability to get you started, alter the script name to the one that you'll be using. b) Copy the GDA in your override directory and rstart the toolset. c) Now you should be able to select the Item-ability for your item. d) Now you have 2 choices in your script (the one you choose in the M2DA): 1) - Copy the original Effect and just change the Event-ID to your new ID as defined in the M2DA. 2) - Call the original event-script - you'd have to alter the event-id to the original-one for the spell though and maybe adjust the target etc... - bear in mind though that i didn't try this yet - it should however work that way. Link to comment Share on other sites More sharing options...
knyghteblades Posted November 27, 2009 Author Share Posted November 27, 2009 Much obliged Pheelon! I managed to come up with 2 versions of what I was looking for. A totally OP Ring of Fireballs, and a lesser OP Wand of Fireballs style item with a set # of uses. Link to comment Share on other sites More sharing options...
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