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Creation kit, question multiple options problem


LoopyNoopy

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I am trying to make NPC's that when given a dialogue option, will follow a AI package. I have 10 options for what they can do and each option does work. But the problem I'm having is making the NPC change what they are doing.

In the quest itself I have 10 stages(one for each option, going up in 10's), the quest stage will advance when I chose an option which changes the quest stage to a higher option. But it will not lower the quest stage. I do have the repeated stages ticked, and run only once un-ticked.

Is there a way to fix this problem?


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