LoopyNoopy Posted April 27, 2014 Share Posted April 27, 2014 I am trying to make NPC's that when given a dialogue option, will follow a AI package. I have 10 options for what they can do and each option does work. But the problem I'm having is making the NPC change what they are doing. In the quest itself I have 10 stages(one for each option, going up in 10's), the quest stage will advance when I chose an option which changes the quest stage to a higher option. But it will not lower the quest stage. I do have the repeated stages ticked, and run only once un-ticked. Is there a way to fix this problem? Link to comment Share on other sites More sharing options...
LoopyNoopy Posted April 27, 2014 Author Share Posted April 27, 2014 Either it's an unsolvable question or no one knows how to fix it Link to comment Share on other sites More sharing options...
iceburg Posted August 6, 2015 Share Posted August 6, 2015 For future googlers like me, Creation Kit Wiki had the answer:"To set stage to a value lower than current stage you should use reset() function before setstage()." Link to comment Share on other sites More sharing options...
Recommended Posts