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The Power Shift


Rand Althor

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Full set of rules:

1) you must state race,class,appearance,history

2)you must pick a side

3)I WILL POST WHEN THE [RP] HAS STARTED!!!

4)NO UBER CHARACTERS!!!

5)No deciding battles unless i post it is ok

6)You must stay up to date with the storyline

7)No profanity

8)no insulting other Chars unless it is a goad(try to keep it to a minimum)

9) if there is a major battle you tell the story if you are attacking another actual player in a battle i will decide the battles outcome based on who gives the most detailed account of the battle!

10)if the battle does not have players on both sides i will randomly chose a winner (remember if you write out how you attack and i think you planned your battle carefully i will give you leverage)

11) only your god can give you soldiers(emporer counts as god)

12)Have fun!!!!

 

 

 

After many years Vardefell has been rid of all the vampires and other ghastly creatures. the giant island has been colonized. the emporer has come to build a giant castle. guess where hes building it.... right where Daggon fell used to stand. After the Neverain incarnate defeated Dagoth ur for the second and final time he slayed the duke and Abolished the slave trade. Vivec aiding him in his cause extended his reach to help. they have not managed to free all of the land yet. these are the neverains and Vivecs borders(if yo have a map you might want to play connect the dots)Vivec-suran-fields of kummu-fortmoon mouth-Balamora-Calderea-Gnaar mok-Hlao oad-Seyda Neen-ebonheart-Vivec, all the territory inside this is also under ther control. the Dren plantation is now being used to house x-slaves that need a place to live.House Telvanni and has managed to secure Azuras coast and the Graze lands.they fight for themselves and have put there own laws into effect. King Helsthleth and the Emporer control (again with map) Aid Ruhn-Andarseth-Berandas-Gnisis-aid velothi-kuul-Mar gaan-Aid Ruhn and they control the Shogard region.(the island of Solthsiem is not in this [rp].ohh yea and Amelexia is with the Telvanni

-NEVARAINS ARMYS-the ashlanders have been Marshald by the Neverain and are currently residing in Valenvaryon 7000 strong.Vivec has an army of Ordinators 4000 strong in Balamora. The Neverain has an army of 10 000 currently residing in Malog mar wich they are using as a battle station. you will find that Malog mar changes Hands often in this war. an army of Dunmer have sided with the Neverain and are currently residing in Odai Plateau 2000 strong in charge of them is Rand Al'thor(me) and the x-slaves at the Dren Plantation are being trained for war and are being used as gaurds at sll the major cities(the slaves do this out of free will) they number 7 000

-TELVANNI ARMYS-Amelexia resides at the shrine of azura with 1000 high ordinators and 50 hers hands

the arch-mage resides at sadrith mora with 5000 telvanni gaurds and 400 mages. patron aryon resides at tel vos with 200 mages and 500 telvanni gaurds.her hand Rocko is incharge of 500 high ordinators 100 mages and 700 telvanni gaurds at the abandoned athemmusa camp.

-EMPIRE ARMYS- heseleth resides at Aid ruhn with 2000 royal gaurds(the guys in red armour) the Emporer resides at his giant Castle at Daggonfell with 500 royal gaurds 10000 soldiers. 5000 soldiers and 100 royal gards at gnisis. an army of 4000 soldiers is now confronting the telvanni at the abandoned athemmusa camp. and an army of 20000 regular troops is stationed at mar gaan.

-CURRENT BATTLES-Ahemmusa Camp-4000 imperial soldiers "v" 500 high ordinators 100 mages and 700 telvanni gaurds.

 

in this [rp] NO UBER CHARACTERS!!! and if i see someone not being fair ill boot them!

 

My character---

name: Rand Al'thor

Class: Rouge

Race: Half Dunmer and Half Bosmer

Talents:illusion, short blade, axe, hammer, destruction,marksmanship.

Appearance: Tall with bosmer faceail and dark brown skin, i have deadric war hammer sheathed at my side a deardric battle axe sheathed at my back, a deadric short sword at my hip my horn bow also at my back and a black cape. i also have two deadric throwing knives down my boots. i wear all black clothes.

 

History: born and raised in the temple of Amelexia she sensed powers that my Character does not know she passed him through many trials many of wich her hands could not live through ha passed them all. one day he heard Amelexia was planning to slay the Neverain and he ran to warn him. he was cofronted by 2 her hands before the gates of Mourhald he slew them both. Amelexia has placed a bounty on head. seeing his loyalty the Neverain appointed him captain of his Armys. over the years at the siege of ebonheart to slay the duke Rand Al'thor prved himself by fighting side by side with the neverain cut a path to the duke and fended off 20 gaurds as the Neverain slayed the duke.

 

Starting locations:

NEVERAIN:Odai Plateua, Vivec, Dren Plantation

TELLVANNI:Sadrith Mora, Amuthummu Camp, Shrine of Azura

IMPERIALS:Daggon Fell, Aid Ruhn, Berandas

 

 

layout of sides in war:

Neverain and Vivec-good

Telvanni and Amelexia-Nuetral(they want to have their own laws but have not said they will abolish slave trade that is why Neverain and Vivec are at war with them)

Hleseth and Emporer-bad

 

FIRST3 PEOPLE TO JOIN WILL HAVE THE OPTIONS OF EITHER BEING AMELEXIA OR THE EMPORER OR VIVEC(if they want)(first come first served)

God rules:

1) No killing Armys by yourself

2) Remember you powers are diminished you are no more than an elite swordsman and master mage

3) But you can move your army(with my permission, i will allow it most of the time this is only to attack. you can move your army within any territory you control!)

4) If you start crazy ubering ill boot you!

5)Vivec must do what told by Neverain(ill hand out Neverains orders)

6) Amelexia cant make a army with more than 1000 high ordinators in it(1000 high ordinators allready included in Amelexias starting place)

7) Emporer's armys are not alowed to use ships!

 

As you can see all of the higher powers have draw backs and remember wichever one of you picks the gods you have to remember these rules!!! Whoever gets the Emporer has to describe him like you would any other Character!

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Against my better judgement I will closely monitor this seemingly systemless rpg. As long as the players have fun, there should be no harm in leaving it open. I will not hesitate in closing it however should things get out of hand.

 

However, you still need to add more details before players can proceed. What will be the starting locations? Please try to refine this thread a bit more.

 

Edit: Also merged your posts.

 

I'm not trying to be a jerk, we just have a policy on rpgs for the sake of the gamemasters and players alike. :)

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