What would you like to see in Fort Death?
Please read question details before answering below.
10 members have voted
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1. Where should the next Cyrodiil teleportation location be?
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Far above the Imperial City Waterfront3
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Near Leyawiin (on the ground)1
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Near Chorrol (on the ground)2
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Far above the eastern wilderness1
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Far above the western wilderness0
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Far above the southern wilderness2
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Far above the northern wilderness2
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2. Which two rooms should we add to the main mod? Please choose ONLY two.
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An armory attatched to the Vault8
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Underwater dungeon cell blocks1
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Very small, seperate, cave like minivaults unique to the current location of the fort. (IE: When near Bruma you only have access to Bruma minivault, ETC)1
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Player training room with monster spawn control panel4
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Portal Room which takes you to the current nearest towns mages guild (All mage guild portal is optional plugin for sure)2
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Indoor stable specifically for your horses (teleport spell for putting horse outside and in)2
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Wine Cellar1
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3. Should the island have a living town, or small amounts of inhabitants
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Small living town8
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Small amounts of inhabitants2
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Devoid of nonstoryline-essential life0
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