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Skyrim combat needs more stun / stagger effect


CzarnyAfgan

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Hi there, there is one idea that came to my mind a long ago. Personally I like Skyrim melee combat a lot, but there is one issue, that makes it feel very unnatural and breaks the game immerse a lot. To be more precise - I think Skyrim combat feels a little "stiff" compared to other action RPG games - when player or NPC gets hit, actor does not animate any sort of stun / stagger / balance loss effect. Try hitting enemy a 5 times in a second - he will stand stiffly on his legs any he won't shake nor lose his balance in no grade... It looks like he doesn't suffer from hit at all.

 

Take a look at Risen1 melee combat, that's what I am thinking about

 

 

 

Regards, J.

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