andy12750 Posted November 27, 2009 Share Posted November 27, 2009 Hello. I have a quick question. Is there a either a .ini tweak or a mod that makes guards act like normal NPCs, but still function with a full AI schedule? For example, I attack a guard at the gates, and he attacks me back. No resist arrest or go to jail, just attack if your bad. Then even if you have a bounty, they wont do anything, unless you do something directly to them, because they function as NPCs. Thanks! Link to comment Share on other sites More sharing options...
UK47 Posted November 27, 2009 Share Posted November 27, 2009 Hello. I have a quick question. Is there a either a .ini tweak or a mod that makes guards act like normal NPCs, but still function with a full AI schedule? For example, I attack a guard at the gates, and he attacks me back. No resist arrest or go to jail, just attack if your bad. Then even if you have a bounty, they wont do anything, unless you do something directly to them, because they function as NPCs. Thanks!First, you can do it with CS, remove guard's AI then add them a normal one instead, piece of cake. There is not a mod like that, but if you really want it, I can do it. You can remove the AI via the console too Link to comment Share on other sites More sharing options...
andy12750 Posted November 27, 2009 Author Share Posted November 27, 2009 Oh okay thanks. I'll try it out in the CS, and see what I can do. Link to comment Share on other sites More sharing options...
Recommended Posts