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Fallout 3 can't accept new meshes


VersaProd

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Whenever I install a mod that puts in new meshes, the meshes mess up. The mesh texture is replaced with a completely unrelated texture of it's own. For example, A Vault door for the RR Companion Vault mod, instead of looking like a Vault Door, looks like a locker in the shape of a Vault Door, or a Vending Machine texture over the Vault Door.

 

Don't understand why this is. In the GECK, the meshes look fine.

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Whenever I install a mod that puts in new meshes, the meshes mess up. The mesh texture is replaced with a completely unrelated texture of it's own. For example, A Vault door for the RR Companion Vault mod, instead of looking like a Vault Door, looks like a locker in the shape of a Vault Door, or a Vending Machine texture over the Vault Door.

 

Don't understand why this is. In the GECK, the meshes look fine.

 

Have you activated archive invalidation? In fallout mod manager use toggle invalidation

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