PopeyePatty Posted November 29, 2009 Share Posted November 29, 2009 I'm getting a crash on save bug in and around Rivet City.Also, every door and unnamed NPC in RC have their names in French. I'm running a bunch of mods, tried messing with the load order, toggled several big ones and other basic troubleshooting things. My Computer specs are here:http://h10025.www1.hp.com/ewfrf/wc/documen...product=3688741 Mod list in load order:Fallout3.esmAnchorage.esmThePitt.esmBrokenSteel.esmPointLookout.esmZeta.esmUnofficial Fallout 3 Patch.esmPowerArmorImproved.espUnofficial Fallout 3 Patch - Operation Anchorage.espUnofficial Fallout 3 Patch - The Pitt.espUnofficial Fallout 3 Patch - Broken Steel.espUnofficial Fallout 3 Patch - Point Lookout.espUnofficial Fallout 3 Patch - Mothership Zeta.espQuickFix.espvault92 fix.espAmplifiedCrippledEffectsV1-3.espNPC Height Randomizer Less Variance.espMaxLevelWorkaround-HP-BS.espWastelandMastery.espSkill_Points_Increase.espPowerArmorTraining.espBetter Caravans.espBetter Companions Clover Ess.espBetterHeadshots.espMighty Mouse Alternative 4.espWeightRebalance.espMrSlackPants-DecentPipBoyLight.espMoreMapMarkers.espMinuteMinder.espGalaxyNewsRadio20[M].espGalaxyNewsRadio40[M].espGalaxyNewsRadio60[M].espGalaxyNewsRadio80[M].espGalaxyNewsRadio100[M].espradio_fix.espCut Content - Fallout 3.espT3T_AnchorageExtras.espCut Content - Anchorage.espCut Content - Broken Steel.espCut Content - Point Lookout.espCut Content - Zeta.espGaryHoloTape.espBarkskin.espUPP - Original Perks.espUPP - Quest Perks.espUPP - Pack 1.espUPP - Pack 2.espDree Perks.espDree Perks Anchorage.espDree Perks Pitts.espDree Perks Point Lookout.espDree Perks Mothership Zeta.espDree Perks Requested by Fans .espgoat_perks.espVDSP-01.esplessviewdistance.espMZAllAccessPass.espCantaburyCommonsGuards.espRaiderMercenaryExpanded.espRaiders have Pitt Armor.espv1_OutcastFIstrongerDefence).espcollectionagent_improved.espMakes Sense Bounty Hunter 0.91.espMTC Wasteland Travellers.espMTC Wasteland Travellers (Optional)- Crowded Cities less NPCs.espNot alone in the Wasteland anymore.espreduced karma loss for Stealing.espreal deputy weld V0.2.espSlower Degradation (-95%).espMegaton Tweaks 1.28 (no podium).espM4A1_Carbine.espAnchorage_M4_support_with_stat change.espfirelance-quest.esprichvendors.espComp_dont_steal_xp_hereticus.espAccurate Sniper Rifles.espAccurate Magnum .44.espSuperMutantsTweakedv02.espRivet_city_security.esppater_NoTrace.esp Total active plugins: 80Total plugins: 80 Any ideas? Link to comment Share on other sites More sharing options...
csb Posted November 30, 2009 Share Posted November 30, 2009 First, you only install one of the GNR .esp files, not all of them. Second, and by far the most important, there are (IMO) two must-have utilities for Fallout3: Timeslip's Fallout Mod Manager (FOMM) and ElminsterAU's FO3Edit. In addition to handling the management of your mods, FOMM also has some nice features (disabling xlive.dll and turning on/off archive invalidation). FO3Edit is a must-have for finding and resolving mod conflicts -- because no matter what load order you finally establish, you will still have conflicts (unless you're only loading very few mods). Get Miax's great FO3Edit Guide - Web-enized to learn how to find and resolve your mod conflict issues. Link to comment Share on other sites More sharing options...
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