monkmidon Posted November 29, 2009 Share Posted November 29, 2009 I'm very new at this hehe Anyway, I've got my sword modeled and textured in blender, and exported as a .nif correctly. But my problem is, well first of all, when I load my sword into nifskope, it doesn't list the block for the texture for my sword, so I did some experimenting and inserted the NiSourceTexture block into the blocklist, clicked on that purple flower thing, and added the texture that I want to use.. But that doesnt seem to work, my sword remains white. Also, I have a normal map for my texture, and both the texture and its normal map are in the same folder, and they're both .DDS files. Thanks in advance :] Link to comment Share on other sites More sharing options...
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