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Hey modders out there ;]

I've been working on this mod for quite some time, but since I can't upload it or make my own nif's, maybe someone would like to work out my idea. This mod is huge. Very huge. I've always had a feel that the main questlines were way too short. There is no possible way that there is no work left to be done for the champion of cyrodill, or any of the guildmaster. And the rewards are kinda sucky too. Therefore, I think every guildmaster (and the Champion of Cyrodill) should earn their own fort after finishing the main questline. In these forts, you'll discover a new questline (if you search a little) that consists a 5 small quest each. After the end of each questline, you'll get a keystone that you can use to open up a tomb (if you have all of them) that should contain some awesome items. Each fort will have it's own theme, colour and god. There will be guard, servants and merchants. It's doesn't all have to be forts, for instance the mages guild might ass wel have an ayleid ruin, and the champion of cyrodiil a castle.

Every fort should have it's own suit of armor (heavy or light depending on the quest), 2 swords (longsword & claymore) bow + arrows and staff. I'd also like there to be some religious books on the god of that specific god, as most quest involve the gods. I'm also working on a questline that continues after opening the tomb (with the keystones), it's a questline that involves the holy grail (anyone read "the davinci code"?). In my mod, I'd like the deadra to be the good ones, for once. Only mehrunes dagon will be a bad guy.

All that is written here is very undetailed. I've got everything figured out (locations, all the quest stages, all the rooms, custom made items & NPC's , litterally everything). If you like the idea, and like to know the detailes, please email me: [email protected]

Yeah I'm dutch. So , sorry if I made any mistakes in writing ;]

Hope you like the idea.

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