mitchcm34 Posted December 5, 2009 Share Posted December 5, 2009 I am using Reneer's Guard Overhaul mod as well as many others mods, so it may be a compatibility issue...but... For example:if I attack a citizen, the guards will walk up to me, and ask "go to jail" or "resist arrest."if I choose "resist arrest" then the conversation closes, but they will attempt to ask me again. I know that the problem is with this mod, because when I turn it off, everything works fine. Reneer's Guard Overhaul (tesnexus)I have all default settings for this mod. Anyone else having this issue, or know a source of the problem. Any help or comments and I will be grateful. If you need more information, please ask. I am also new to the forums, so I would like to say hello to you all! :thanks: edit: added link to mod Link to comment Share on other sites More sharing options...
bben46 Posted December 5, 2009 Share Posted December 5, 2009 Welcome to TesNexus It could possibly be from another mod. They are not all compatible. Sometimes just changing the load order can fix a problem, and sometimes not. If you can give us a load order list of your mods maybe someone will recognize the mod that is giving this particular problem. How to post a Load order list article http://www.tesnexus.com/articles/article.php?id=295 Link to comment Share on other sites More sharing options...
XJDHDR Posted December 5, 2009 Share Posted December 5, 2009 RGO is buggy, even Reneer admits this. There was a new version released recently that fixes the problem you described (v198 I think). Even then, there are still too many bugs in that mod for me to consider it safe for regular use. I have bugs which cause guards to attack each other...Guards attack me after I try to defend myself...Trainers from Choices and Consequences run away from me (pleading that I don't hurt them)...Bugs which makes my character continuously open a container while walking around...Makes me continuously exit a container menu for no reason...Do I need to continue? I'm personally going to wait a few months and see if Reneer manages to fix these bugs before I give RGO another try. Link to comment Share on other sites More sharing options...
mitchcm34 Posted December 5, 2009 Author Share Posted December 5, 2009 Welcome to TesNexus It could possibly be from another mod. They are not all compatible. Sometimes just changing the load order can fix a problem, and sometimes not. If you can give us a load order list of your mods maybe someone will recognize the mod that is giving this particular problem. How to post a Load order list article http://www.tesnexus.com/articles/article.php?id=295 Here is my load order Oblivion.esmGTAesgaard_2.esmFrancesco's Leveled Creatures-Items Mod.esmFrancesco's Optional New Items Add-On.esmFrancesco's Optional New Creatures Add-On.esmMart's Monster Mod.esmCM Partners.esmUnofficial Oblivion Patch.espOblivion Citadel Door Fix.espDLCShiveringIsles.espNatural_Weather_HDR_by_Max_Tael.espNatural_Habitat_by_Max_Tael.espNatural_Water_by_Max_Tael.espAkatosh Mount By Saiden Storm.espBook Jackets Oblivion.espMap Marker Overhaul.espDLCHorseArmor.espDLCHorseArmor - Unofficial Patch.espDLCOrrery.espDLCOrrery - Unofficial Patch.espDLCVileLair.espDLCVileLair - Unofficial Patch.espDLCMehrunesRazor.espDLCMehrunesRazor - Unofficial Patch.espDLCSpellTomes.espDLCSpellTomes - Unofficial Patch.espArmory of the Silver Dragon.espAW_Wings.espBlackLuster.espTyrael Armor.espThieves Arsenal.espAncientTowers.espDLCThievesDen.espDLCThievesDen - Unofficial Patch.espDLCThievesDen - Unofficial Patch - SSSB.espFrancesco's Optional Files.espExnemRuneskulls.espMart's Monster Mod for Francescos.espMart's Monster Mod - Diverse Imperial Armor.espMart's Monster Mod - Diverse Creature Skins.espMart's Monster Mod - Gems & Gem Dust.espMart's Monster Mod - Hunting & Crafting.espMart's Monster Mod - Looting NPCs & Creatures.espMart's Monster Mod - Durability & Damage.espMart's Monster Mod - Fran's Leveled Quests.espMart's Monster Mod - Less Bone Loot.espMart's Monster Mod - No Carrion Rats.espMart's Monster Mod - More Wilderness Life.espMart's Monster Mod - Friendlier Factions MMM+Fran.espAmajor7 Imperial Furniture.espBravilSeaDomes.espDwemer_Skyship_1_1_0.espGTAesgaard_2.espHeartOftheDead.espGlenvarCastle.espServant of the Dawn.espApachii_Goddess_Store.espDLCBattlehornCastle.espDLCBattlehornCastle - Unofficial Patch.espDLCFrostcrag.espDLCFrostcrag - Unofficial Patch.espKnights.espKnights - Unofficial Patch.espRTT.espThe Lost Spires.espLost Paladins of the Divines.espHoarfrostCastle.espMart's Monster Mod - City Defences.espElsweyrAnequina.esproad+bridges.espNatural_Vegetation_by_Max_Tael.espMidasSpells.espRenGuardOverhaul.espRenGuardOverhaulShiveringIsles.espSD Skill Diary.espMart's Monster Mod - Resized Races.espBeautiful People.espAssassins Creed - Altair's Gear - HeavyArmor+ThrowingKnives.espCM Partners.espCM Partners Special NPCs.espCM Partners NPC.espCM Partners More NPCs.espCM Partners Marker NPCs.espCM Partners Extra NPCs.espsexycompanion.espFrancesco's 10 days respawn time - 1-20 day lenght rescale.espNRB4 Standard Road Record.espBlood Glass Weapons.espElsweyrAnequinaNoSpiders.espMap Marker Overhaul - SI additions.espBlood Glass Armor.espElsweyr Color Map.espHentai Mania.esp RGO is buggy, even Reneer admits this. There was a new version released recently that fixes the problem you described (v198 I think). Even then, there are still too many bugs in that mod for me to consider it safe for regular use. I have bugs which cause guards to attack each other...Guards attack me after I try to defend myself...Trainers from Choices and Consequences run away from me (pleading that I don't hurt them)...Bugs which makes my character continuously open a container while walking around...Makes me continuously exit a container menu for no reason...Do I need to continue? I'm personally going to wait a few months and see if Reneer manages to fix these bugs before I give RGO another try. I see. I have turned it off for a while. I will probably just keep it this way. Thanks you two for the help!! Link to comment Share on other sites More sharing options...
XJDHDR Posted December 5, 2009 Share Posted December 5, 2009 You're welcome. I took a look at your load order and MMM, the UOP , Map Marker Overhaul, Book Jackets and Beautiful People are the only similarities in our load orders so unless one of those mods are causing problems with RGO, I will have to reinforce my suspicions that RGO is the problem. P.S. Have you got the Unofficial Shivering Isles Patch? I see that you have SI installed but not the USIP. Link to comment Share on other sites More sharing options...
KoopaKoopa Posted April 15, 2012 Share Posted April 15, 2012 I had the same issue, except due to vampirism guards automatically act as though I pick "resist arrest", then they immidietly tries to "arrest" me again looping the process. Had to run and kill him from range just to end the loop. This was with very few mods installed too, Infact the only mods I had in common with you at the time are Francescos creature and item mods and the Natural enviroment mods which XJDHDR does not have which prooves its the guard mod that is the problem. I have uninstalled RGO and wont be using it again until all the bugs are fixed.(I know this thread is from a few years ago but the issue is still unresolved) Link to comment Share on other sites More sharing options...
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