Evaeril Posted March 21, 2006 Share Posted March 21, 2006 Nooooooooooooooo! Group A! Group A! My group! Noooo T'skar!! Can't we all be friends? Link to comment Share on other sites More sharing options...
phawk69 Posted March 22, 2006 Share Posted March 22, 2006 Yes, I think we can all be friends, just don't want to make Malchik's job harder than it already is :) But Baba-John looks like he aready has group A listed :) (with me in it :) ) so we will see what Malchik decides :) Link to comment Share on other sites More sharing options...
Malchik Posted March 22, 2006 Author Share Posted March 22, 2006 Death is not likely to be an issue early on. Link to comment Share on other sites More sharing options...
Malchik Posted March 22, 2006 Author Share Posted March 22, 2006 NOTICE LAST CALL FOR NEW ENTRIES/CHARACTERS This rpg will start tomorrow night at around 8pm UK time (forum time plus 1). There have been 14 who say they are interested some of whom are yet to post characters (gnaag, ixnos, morgoth). I will happily run groups of 4 if they don't all come in. I have today PM'd them. Group A is currently seven without the allocation of those three and can only take one more unless someone is willing to change group. T'skarEvaerilKarkarinusMr AndersonMordredKBaba-John Arturius Group B is four atmTheta OrionisKheskeimWerewolfTitanania For information the second storyline will be this: One of the side effects of the magical attack on Bashkher (the one group A is trying to rectify) is that weird and evil events have been occuring in certain temples. You have to find out the cause of the problem and put an end to it. The events have nothing to do with the religious beliefs of those worshipping. The thread will have its own title The Heart of Ruhir. This won't mean anything until you are a little way into the game. The rpg will have 6 threads in total:- 2 game threads, 2 OT discussion threads, this start up chargen thread and a thread that gives info on Bashkher only I can post in. It will include maps if I can find anyone to draw them and a brief description of the country's regions. If one group visits a place and learns anything of use to the other group it will be added here (a town map for instance). The quests do overlap at one point. Because of the size of the country much time would be spend in reality travelling from place to place. I will not ask you to role play the journeys. When you want to move on simply say where you wish to go next. Link to comment Share on other sites More sharing options...
ixnos Posted March 22, 2006 Share Posted March 22, 2006 knew I should of posted my character when I first posted but nevermind http://www.d00glez.com/kane.jpg Name: Kane Nighy Race: Jourtresian Age: 26 Class: Fighter/Mercenary Timezone: GMT 0, Greenwich...UK Appearance: see picture Items: Family Crested Longsword and Broadsword, Dagger concealed under armour, pouches clipped to his waist full of gold Story: Kane comes from a long line of fighters, being a Jourtresian, fighting is within his blood and his teachers being his brother and father he has become the best there has been within his village. Now with nothing else of a challenge within his village he seeks out worthy opponents to see really what he has learnt, placing his survival skills to the test and to become a Freelance mercenary, walking into taverns to hear rumours and to be hired...However most of his fights haven't been to kill people, lately within his travels a lady has caught his eye and the first rule for fighters is to never get tangled within a ladies' web. Unfortunatly the ladies are Kane's weakness, thus getting him into alsorts of trouble ranging from an irate husband to the very town mayor causing a ruckus yet no one can stay mad for long due to how good he is at his job Link to comment Share on other sites More sharing options...
tiaxanderson Posted March 22, 2006 Share Posted March 22, 2006 ... It will include maps if I can find anyone to draw them and a brief description of the country's regions. ... PM or mail me the descreption and I'll try to amke something... But don't rely on me alone. Link to comment Share on other sites More sharing options...
Malchik Posted March 22, 2006 Author Share Posted March 22, 2006 Mr Anderson, thank you I have already had offers from Baba John for Papred and Karkarinus for Bashkher. There will be others in future. GAME MECHANICS Nearly all the game is scripted. If you open a door I will not be rolling a dice to tell you you are facing three banshees wailing, two headless horsemen and a partridge in a pear tree. Whatever is behind the door is there from the start. The detecting of traps and the like will be a decision I take based on the complexity of the trap and the skill of the detector. Generally I will be generous. The only time I will be using dice is to calculate damage in conflict. Unless you are very stupid I will keep you alive but you might be out of action if you tackle something too big for you. Conflict is not all that common because I find it unconvincing in this kind of RPG but there will be some and as the quest progresses you have some difficult adversaries. I am trying to be as realistic as one can be in the circs and for this reason your actions on days one and two are prescribed. You will not take control of your quests until day 3. For this reason the quicker we can deal with the intro period the better IMO. Day 1 In the intro you will be given a quest by Bharat, shown to lodgings and asked to assemble in the bar. The first thing you will need to do is elect a decision notifier. This individual will be responsible for telling me when you are ready to move on. You may interact with each other as much as you wish but before moving on two docs must be produced. The first is a summary character sheet with basic details only name, nationality, age, class, special abilities. This can be used by everyone when planning actions. The second is a list of all equipment you have and all you want to buy. You will be travelling across a very diverse country with swamps, mountains, forests, deserts, rivers, oceans etc. Bharat will authorise the purchase of supplies (excluding armour and weapons which you must bring). Items such as bedrolls can be assumed but rope, crampons, insect repellent etc etc must be specified. And what you have will determine what you can do. There will be no miraculous discoveries at the bottom of knapsacks. When the two lists are done the day is over. (You will be able to stock up on omissions at most major cities.) Day 2 It will be assumed that you have spent the day getting what you need, funded by Bharat. You may RP this if you wish but it is not essential. You will also have to send someone to the city Archives to get info. Again I do not intend to rp that. Day 2 therefore starts in the evening with you distributing the new equipment which must all be allocated. One of you has a nice horsie that can presumably carry stuff but unless you specify otherwise horsie stays outside and all the stuff s/he carries does too. If one of you gets locked in by a trap and that one has the rope the rope will not be available for the others. So your day 2 is allocating equipment and deciding on precisely where you intend to start. (Info from the archives will help in this). Once this is done day two is over. Day 3 From here on in you are on your own. Generally if you say you wish to move somewhere I will start you there. If I do not it is because there is something to be discovered in the landscape or from an NPC. Bear this in mind because it is the only hint you will get. You will not be attacked in the open or in ordinary houses without a warning post that you feel uneasy but in caves and dungeons you need to be more proactive. If anything here does not make total sense feel free to PM me. The only thing left for me to do before tomorrow is add the description of Bashkher. Then we are off. Link to comment Share on other sites More sharing options...
tiaxanderson Posted March 22, 2006 Share Posted March 22, 2006 Perhaps a useless question but.. When we start do we need to get TO the audience room (so do we start in a random place in the city) or do we start (all of the same team) ready to get the quest. Just wanna be prepared. Link to comment Share on other sites More sharing options...
Malchik Posted March 22, 2006 Author Share Posted March 22, 2006 You will be in the audience room. You can talk about how you got there and why when you are in the bar later. BTW you won't know the team in game except in your case your ex apprentice. Link to comment Share on other sites More sharing options...
tiaxanderson Posted March 22, 2006 Share Posted March 22, 2006 Okay till 23th then. Link to comment Share on other sites More sharing options...
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