theguyyoudontknow Posted December 8, 2009 Share Posted December 8, 2009 is there a mod that makes it so when u r wielding a weapon, and a defensive weapon, that you can sheath both at the same time? so u dont always have to carry one around all the time? and if not, can someone make one? Link to comment Share on other sites More sharing options...
grmblf Posted December 9, 2009 Share Posted December 9, 2009 Vanilla Oblivion doesn't allow you to use an off-hand weapon, so better ask the modder who made the mod you play that allow you to use an off-hand weapon. This is not the kind of stand-alone mod that would work regardless the other combat mods. Link to comment Share on other sites More sharing options...
theguyyoudontknow Posted December 9, 2009 Author Share Posted December 9, 2009 D: awww..... Link to comment Share on other sites More sharing options...
kieranfoy Posted December 9, 2009 Share Posted December 9, 2009 Doubt it. You see, the way duel-weilding in Oblivion works is by making a sheild (oddly ebough) that's shaped like a sword or dagger. Naturally, the game treats it as a sheild, and uses sheild anims. Link to comment Share on other sites More sharing options...
Iapetus Posted December 10, 2009 Share Posted December 10, 2009 The only way I could see it working is if the 'defensive weapons' were scripted to add a spell to the player that, when cast, would pose the character in such a way that it looks like the 'defensive weapon' is sheathed.However, this would be a lot of work, as each weapon would have to have it's own pose animation to account for size, shape, 'weapon' type, etc.Good luck, but I'm not going to hold my breath. Link to comment Share on other sites More sharing options...
Peppez Posted December 10, 2009 Share Posted December 10, 2009 The only way I could see it working is if the 'defensive weapons' were scripted to add a spell to the player that, when cast, would pose the character in such a way that it looks like the 'defensive weapon' is sheathed.However, this would be a lot of work, as each weapon would have to have it's own pose animation to account for size, shape, 'weapon' type, etc.Good luck, but I'm not going to hold my breath. What about Nicos Scimitars, it adds a script that makes it look like the offhand weapon is sheathed when you sheath your weapon, couldn't you just do that for the offhand weapons? ( edit the script so it checks if you are not using a weapon, and make models for the sheated weapons ) Still a lot of work though. Link to comment Share on other sites More sharing options...
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