Jump to content

Bben46 Oblivion Load Order Recomendations


Site Bot

Recommended Posts

Article link: Bben46 Oblivion Load Order Recomendations

 

 

Bben's Load order recommendations

by Bben46

Original document 11/14/09

 

Load order will not fix everything, some mods will just not work with some others, and some require special handling. There is no magic formula to set load order, just a set of general guidelines. If your load order works and you are able to play the game, it is right - for you.

 

Before you start messing with load order be sure you have patched to the latest version of the game - some mods will not work unless you do.

If any mod requires OBSE, be sure it is properly installed and you start the game using OBSE.

Be sure you have the proper tools to change the load order, usually OBMM and BOSS

 

Any mod that changes something in another mod MUST be loaded after the mod it makes changes to. Such as patches to a mod.

 

My recommendations

Batch loading a bunch of mods without testing is asking for trouble. The time you think you will save will be more than made up by the time you spend in troubleshooting. Install one at a time, test that one, then after it is working install another one. This way your load order gets built one mod at a time. And you are never trying to 'fix' more than one mod at a time.

 

However for those who insist on making things hard for themselves:

Remove Deadly reflex and Streamline (if you use them) until everything else is working.

Use BOSS http://tesnexus.com/downloads/file.php?id=20516 for your initial setting.

 

At the end of the BOSS order, there will be some mods that it did not know where to put. Use OBMM to place them manually.

 

Here is a load order recommendation, originally by Dev_akm and modified by Bben46

 

Oblivion.esm - this MUST be the first thing in the list.

All other .esm files All .esm files MUST be before any .esp files.

Unofficial Oblivion Patch

Shivering Isles.esp

Unofficial Shivering Isles patch

 

Weather/Environment/Sound Mods

Minor Mods/New Items/Houses/DLC's (Post-Completion)

Note: any DLC patch should go directly after the DLC it changes, no matter where the DLC is located

Major Overhaul Mods (FCOM, OOO, MMM etc)

Any compatibility patches for the major overhaul mods

Mods that specifically conflict with overhauls and need to take precedence

DLC's (Pre-Completion)

Quests (these can be moved up after completion of the quest)

Compatibility Patches/UOMP/Merged Leveled Lists

Special handling mods - Streamline, Deadly Reflex etc.

Bashed patch (if bash is used)

 

After DLCs and quest mods have been completed they can be moved up. It is a good idea to have the quest you are currently working on near the end of your load order. They can be moved up when you start another quest.

 

After you have everything else working, add in the special handling mods (Stream line and Deadly reflex) ONE at a time.

 

I would appreciate any feedback. Positive or negative. Especially if you see anything you disagree with or believe to be wrong. thanks.gif Bben46

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...