Halliphax2 Posted May 5, 2014 Share Posted May 5, 2014 Hi guys, I was wondering how you add an NPC to the player inventory? I've tried the usual "Player.additem <FORM ID> <AMOUNT> but that returns a script error I've seen gamesaves with NPCs already in the player inventory, and you can drop them and they'll stand there until provoked, to which they will then attack. Was hoping to add some Brotherhood of Steel Knights to my player so I can drop them during combat, sort of a quick squad backup thing. I know there are mods for squad backup but I'm using tale of two wastelands and one designed for new vegas or fallout 3 will not work for the other it seems. Thanks for the help guys! (If it helps I have G.E.C.K experience so if thats the solution I should be able to follow a brief tutorial) Link to comment Share on other sites More sharing options...
Halliphax2 Posted May 6, 2014 Author Share Posted May 6, 2014 Just tried clicking on an NPC and hitting "gbo" to get the base ID which didn't work, using IDs provided by the wikia proved useless as well. Any help? Link to comment Share on other sites More sharing options...
jazzisparis Posted May 6, 2014 Share Posted May 6, 2014 You can only add item-type objects to inventories/containers. You can create a misc item, attach a script to it, and in the script use a OnDrop block to spawn the NPCs (PlaceAtMe) near the player when the item is dropped. Link to comment Share on other sites More sharing options...
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