liumeister Posted December 10, 2009 Share Posted December 10, 2009 I'm making an Energy Marksman Mod and while the scripts are already in place, this is hard to pull off without some decent models. The arrows would have to fulfill these requirements: 1) Glow/flame when in midair2) Glow/flame when nocked (bow pulled back)3) Glow/flame when sitting in the quiver The glowing/flaming preferably would be blue or purple. While mods already have shaders for arrows in flight "Flaming arrows" none fulfill those 3 requirements above. Arrow length should be the same as "Longer Arrows". Alternatively, if someone could convert the "Light Arrow" mesh and texture from "Midas Spells" into a usable arrow model, that could work too (remember to keep the particle effects). Thank you so much. I can be reached at: [email protected] *NoteAlso, it would be greatly appreciated if you could remove the quiver and the arrows entirely when the player is idle. So that when he/she does draw the arrow, there is the effect that he is conjuring it out of midair, then nocking it. I don't know if this is possible though. Link to comment Share on other sites More sharing options...
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