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[TES5edit] Master Question - Cleaning downloaded mods?


Barracuda4Surf

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DONT CLEAN MODS UNLESS LOOT SAYS SO!!!

IT CAN CAUSE ERRORS.

Gopher told me that

 

5 modding steps

 

1. Download mods and Your enb of choice... newer the better {i perfer TK or realvision}
2. TEST ENB till your sold
3.Pick your mods and Clean what loot says and use what it says should work together in a loot list

3. take Groups of mods like audio or animation that can work together and Merge them together
4. Do a merge patch

5. Do a Tes 5 patch
TEST!

Note this is how you obtain over 255 mods into skyrim
Im trying to achive this ATM i have failed so far... lots of patches to work out....

Edited by GTAGOD
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  • 2 months later...

DONT CLEAN MODS UNLESS LOOT SAYS SO!!!

 

IT CAN CAUSE ERRORS.

Gopher told me that

 

5 modding steps

 

1. Download mods and Your enb of choice... newer the better {i perfer TK or realvision}

2. TEST ENB till your sold

3.Pick your mods and Clean what loot says and use what it says should work together in a loot list

3. take Groups of mods like audio or animation that can work together and Merge them together

4. Do a merge patch

5. Do a Tes 5 patch

TEST!

 

Note this is how you obtain over 255 mods into skyrim

Im trying to achive this ATM i have failed so far... lots of patches to work out....

 

how exactly do i know which mods that are marked as dirty by LOOT and i should clean them.

i only got the message 7 warning and 6 dirty plug ins, but which ones are dirty i don't know at all.

i checked on dirty info, but there're more than 6 files which have info there.

and the other 1 warning i don't know what it is.

can anyone help me explain? can't find anywhere googling.

doesn't seem to exist in LOOT read me as well.

Edited by SillPlain
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  • 6 months later...
  • 6 months later...

I've come to an issue with mods doing absolutely nothing and changing nothing. I was hoping by giving information on here of my problem I get a solution on how to fix the issues of conflicting mods without getting rid of my mods. Some of them I've used in the past and worked but that was 5 months ago and now that i reinstalled skyrim on a new computer the mods have failed to work. I don't currently have a problem with the mods closing skyrim at start up luckly. I was just hoping by me giving information on this forum I could get some insight and get a solution to fix this issue.

 

Down below is 3 pictures showing the Boss Report of ITM's that didn't scan via Wyre Bash, Infected mods on TES5Edit, and Mods that need cleaning from Wyre Bash report.

I've already tried cleaning master files and duplicates, but it still shows that something is wrong...

 

Please help me if you can.

Edited by vladreborn13
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  • 2 years later...

hey guys im still new to tes5edit as i just started yesterday but i have to ask does tes5edit really disable mods that it has cleaned and unchecks them from the load order list, i noticed that after i cleaned the mods loot told me to clean (these are weapons mods) then i noticed they are actually disabled from the nexus mods load order list. for example a mod called wolf queens hunger mod which is a mod weapon/reward for killing potema in game (but if you kill her before you get the mod the author said just use "help wolfqueen" and use additem). when i did that it doesn't show (i was testing a hunch here) also another mod was daedric crossbow mods and apparently i also had another mod of the similar category but this variant of the daedric crossbow was an actual daedric artifact (mehrunes dagons crossbow). on a last note when i checked nexus mods it was still ticked with a green check (so i deavtivated the mod and then activated it again and the same thing happened, loot says clean it and then its unchecked in the load order list) how do i fix these? thanks in advance :)

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