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modding fallout 3 with GECK


XxNeosGhostxX

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hey i'm trying to make some new weapons with the current meshes/icons/textures that are already a part of fallout 3. when i go into change any of them tho i cant find the file i want to set them to...the files from the various mods i have installed are there but i cant seem to find the default ones. can any1 help?
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All the meshes and textures are packed into archives called .BSA in your \Data directory. You will have to unpack them into there normal form to be able to select them in the GECK. You can do this with FOMM (Fallout Mod Manager). It has a BSA unpacking utility. Note: If you unpack two or more files using this utility, it will put them in the correct folders. If you only do one, it won't and you will have to specify which folder you want them unpacked to. When selecting more than one file, just unpack to your \Data folder and FOMM will do the rest. You can find FOMM on the Nexus. once you have pointed your objects to the right meshes and textures, you can delete the files you unpacked as tthe GECK and the game will find them in the BSA. Kind of silly, really, but that's how it works.
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