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RobCo Certified Engineer is BACK and better than ever!


Venture73

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After a long hiatus (thank you Dragon Age) I have rebuilt V2.1 of my mod from scratch.

 

The Good: It should actually work this time! Yay.

 

The Bad: It is NOT compatible with any of the previous version of RobCo Certified Engineer, since all of the form_ids are different in this new mod.

 

The Ugly: Create a new character to enjoy the new features found in Version 2.1b

 

 

New Features include:

 

A new Robot Upgrade - Ablative Armor Coating, grants robots a good amount of energy resistance. This brings the number of upgrades to five.

 

Recoverable Robot Upgrade components - Now when your robot kicks it, you'll be able to "salvage" a fair amount of the parts that went into performing all of the upgrades. This should lessen the sting of losing an upgraded robot.

 

Robot Health Regen / Repair - Each RobCo robot now regenerates health at a modest rate of about 1 hp / second. All dialogue options with the robots now display their percentage of health. If a robot is under 85% health a new dialogue option exists to 'Patch up' the robot using 1x Scrap Metal.

 

Robot Malfunctions - Keeping these robots in working order is a tough job in the wastelands. Each robot now has a small chance of malfunctioning after each combat. There are nine different malfunctions, each malfunction requires a few components to repair. Currently malfunctions have about a 2% chance to occur after each combat.

 

 

If you have every wanted to play a Science / Repair focused character with robotic companions, this mod is for you!

 

-Venture73

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