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Speech Issues on two Merchant mods.....


megamanrulesall

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Hello to everyone.

 

I have noticed at times when I install a mod to install say, an additional shop of sorts, in this case, the Kumo Shop (Sells Animal related Costumes and whatnot), and one titled AliciasCuteShop for extra clothing for if you wish to play as a child, that when I attempt to talk to the ones who I assume would sell you the items. They simply say something along the lines of hello and then the conversation box auto closes with no options on it.

 

I am curious as to what could be the issue of this.

 

Should I compile a list of what mods I have activated in what order?

 

fallout3.esm

Anchorage.esm

ThePitt.esm

BrokenSteel.esm

PointLookout.esm

Zeta.esm

Mothership Crew.esm

CALIBR.esm

NewtantRace.esm

 

Project Beauty.esm

Project Beauty HD Version.esm

(Should I only have either HD or nonHD of the above two on?)

 

EnchancedChildren.esm

AngelRaces.esm

AliciasCuteShop.esm

Sharing & Caring Companions.esm

EZCompanion.esm

Hairpack.esm

SS Master File.esm

SS Weapon Effects.esm & .esp (Had to rename to esm due to another mod)

IvoryHiltedRapier.esp

Hair_add_Npc.esp

Eyes_hairpack_en.esp

(Kitty) ChildrenEmpire Soldiers.esp (Kitty removed from name to work properly)

ChildrenEmpire enemies.esp

AliciasCuteShopDoorOverride.esp

F3UmpaWeapon.esp

SS Creature Compendium.esp

SS Weapon Effects Add.esp

SS Weapon Effects DCL.esp

ObjectPoses.esp

Himo.esp

SomePoses.esp

PairPoses.esp

SCC - Talk To Anyone.esp

SCC Armor.esp

Lights,esp

Project Beauty.esp

EZ - Newtant01.esp

Daikatana.esp

Overhead3PCamera.esp

StarFox.esp

TeslaRifle.esp

Tesla Sword.esp

Tesla Splitter.esp

Colossus Headgear.esp

Colossus Tesla Armor.esp

Ooze GatlingMarkIIIEx.esp

Super Tesla Cannon.esp

Rivens Wings.esp

ModestSet.esp

Megajump.esp

Tesla Cannon Fix.esp

Burmecian.esp

Tiny Armor.esp

LPCompaion.esp

eye_hair_en2.esp

Remove That Glove.esp

PCIdles.esp

Fellout-Full.esp

A Little Mutant Problem.esp

Devour Gore.esp

Skrees_BF2142.esp

Spartan Armor.esp

Wastlenad TV.esp

F3UmpaAnimation.esp

Animy_Prostitution.esp

Ghoul.esp

Operation Sexy.esp

Outfit of the gods.esp

The Groovatraon.esp

VTAP250.esp

Tailor Maid (The various ones, though Zeta ones dont show up in front of Vault 101 door as they should)

Tactical Weapons

Throwdagger

Nano Alpha

MysteryiasStranger-EX

nochilduse

FacialExpressions

TeddyArmy

EZ_001

Newtantshop

Koukaku_Armor

Magical Armor Test

 

TestWeapon-EXP

TestWeapon-DLC

(These two have really wacky neat ones. One that is like w MIRV, but with exploding teddybears. XD)

Lashed Cat OUtfit Fanged

PEDress

 

EZ_MoreVoices

EZ_TempleOfCant (another t

(these two, the NPCs also dont talk to me)

 

Sexy_Nurse

Luka

 

 

I have tried Fallout Mod Sorter, as well as FO3Edit and neither one has come up with anything wrong on those aspects.

 

I would REALLY hate to have to uninstall and reinstall just to find that it would still not work even from a fresh install. @_@

 

Has anyone else had this type of issue?

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uh...

 

 

 

You should read that read me for the merchants again.

 

 

 

 

I know that most things in geck or some of them at least

 

 

have an option for "child can use"

 

 

like seats, some children can't use seats, maybe they can't buy stuff, Idk

 

 

 

 

Heck grow up an see if they will talk to you,

 

 

or a random new charicter, that's not a child, an see

 

 

 

 

There's got to be something in FO3edit

 

 

open the whole thing an look at the dialog, or in the merchant container

 

or find out the price for what you wanted

 

~player.additem such an such

 

~player.removeitem 000000f price

 

 

Bam you're on your way

 

 

 

 

Fallout 3 loads up bad sometimes, start a new charicter, maybe even a child

 

then see if it does it again...

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uh...

 

You should read that read me for the merchants again.

 

I know that most things in geck or some of them at least

 

have an option for "child can use"

 

like seats, some children can't use seats, maybe they can't buy stuff, Idk

 

Heck grow up an see if they will talk to you,

 

or a random new charicter, that's not a child, an see

 

There's got to be something in FO3edit

 

open the whole thing an look at the dialog, or in the merchant container

 

or find out the price for what you wanted

 

~player.additem such an such

 

~player.removeitem 000000f price

 

Bam you're on your way

 

Fallout 3 loads up bad sometimes, start a new charicter, maybe even a child

 

then see if it does it again...

 

It is the same with any race I chose. Be it the normal Base ones, or custom ones. And, it seems that it happens to most mods it seems. Characters only say hi (custom ones or whatnot) and that is it.

 

I wonder if it could be an aspect of one of the above mods not working properly or needing to be installed again.

 

UNfortunatly a lot of what you asked, I have no clue how to do as I have never used GECK and don't know how to look into aspects of FO3Edit.

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yeah, dang

 

 

 

 

Well there's only one way that you are going to fix it.

 

 

http://www.fallout3nexus.com/downloads/file.php?id=9616

 

 

 

Webasized tutorial of FO3edit

 

 

 

lucky guy, the first tutorial was 200 pages long, which is why I never read it.

 

I just started up FO3edit an learned the hard way, so it can't be that bad.

 

 

I thought you mentioned FO3 edit so I though you knew how to use it

 

 

Somewhere there's a conflict or missmatch something or another in there

 

 

But once you learn FO3edit you can use any mod with any other mod in any order you like

 

along with being able to change anything or do anything.

 

 

So get busy already.

 

 

Once you learn how it's really worth it..

 

 

 

 

Don't quote either, it's totally Ghay, :D

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Project Beauty.esm

Project Beauty HD Version.esm

(Should I only have either HD or nonHD of the above two on?)

(THEY ARE CALLED READ ME'S FOR A REASON)

 

Sharing & Caring Companions.esm

MOVE THIS SCC UP, ABOVE THE SILLY SHOPS THAT ARE NOT WORKING

 

 

FacialExpressions

SomePoses.esp

PairPoses.esp

ObjectPoses.esp

THESE ARE BUILT INTO GROOVATRON, AN MORE

 

F3UmpaAnimation.esp

The Groovatraon.esp JUST NEED THESE TWO, SEE THE READ ME

 

Remove That Glove.esp IT'S STUPID, IT'S BUILT INTO GROOVATRON

 

EZ_MoreVoices

SCC - Talk To Anyone.esp MIGHT BE CONFLICTING WITH THE SILLY SHOP

 

 

Fellout-Full.esp NEEDS TO BE AFTER MOST MODS, BUT CAN BE BEFORE MMM OR OTHER MODS THAT DON'T CHANGE WEATHER FOR SURE

 

AliciasCuteShopDoorOverride.esp OVERRIDES GO LAST IN LOAD ORDER

 

 

 

NewtantRace.esm

EnchancedChildren.esm

AngelRaces.esm

Hairpack.esm

Hair_add_Npc.esp

Eyes_hairpack_en.esp

(Kitty) ChildrenEmpire Soldiers.esp

Project Beauty.esp

Rivens Wings.esp

eye_hair_en2.esp

Ghoul.esp

THESE COULD ALL BE RACE,HAIR, EYES, TO MY KNOWLEGE YOU MAY ONLY USE ONE EYES RACE OR HAIR

SOMETHING LIKE THAT, THEY DO MERGE THEM INTO ONE THOUGH

 

however maybe you could fix the race,eyes, hair with FO3edit an use as many as you like

I just have eyes, that's it, because I don't feel like messing with the other stuff

 

 

 

 

 

 

 

there's no way to tell, besides you loading up the whole load order with FO3edit...

 

 

 

Here I use this load order, there's hardly any of the fancy crap, yet I still had to take a few days to fix it fully with FO3edit.

 

 

 

Fallout3.esm

Anchorage.esm

ThePitt.esm

PointLookout.esm

BrokenSteel.esm

Zeta.esm

CALIBR.esm

FOOK2 - Main.esm

FOOK2 - [*censored*] World And Neighbourhood Kit.esm

FOOK2 - [DIK] DLC Improvement Kit.esm

Enhanced Weather - Rain and Snow.esm

EnclaveCommander-OA-Pitt-Steel.esm

MMZombieCemetery.esm

Mart's Mutant Mod.esm

RI_Core.esm

FOOK2 - Main.esp

FOOK2 - [DIK] DLC Improvement Kit.esp

FOOK2 - Mothership Zeta.esp

FOOK2 - [EVE] Energy Visuals Enhanced.esp

CALIBRxMerchant.esp

Rivens_Eyescapes.esp

Moira.esp

T_R_A_S_C_H.esp

dD-More Gore.esp

dD-Less Blood Time.esp

dD-More Gore-The Pitt.esp

dD-More Gore-PointLookout.esp

dD-More Gore-BrokenSteel.esp

dD-More Gore-Zeta.esp

DK_BulletTime.esp

VATS - MCE.esp

VatsLongerDistance.esp

Precision_AutoAim_6000.esp

Range Finder v1.0.esp

ShellRain.esp

Explosive Entry.esp

UPP - Pack 1.esp

UPP - Pack 2.esp

Cybernetics.esp

Cyber-Enhancements.esp

CyberneticImplants11.esp

GNR 40's Tunes Ultimate Pack 1.esp

Megaton Tweaks 1.28.esp

Water_Tower_Hideout_byOrophin.esp

Megaton Closes.esp

F3UmpaAnimation.esp

The Groovatron.esp

richvendors.esp

Bottle That Water.esp

Inebriation-FOSE.esp

UsableCigarettes.esp

RI_Base3.esp

RI_DoctorCost.esp

RI_CrippledEffects.esp

RI_PNAnchorage.esp

RI_LootTableRI.esp

RI_PNeeds2S.esp

RI_Alcohol.esp

RI_FOSE.esp

RI_LootTablePN.esp

ExtreemeLongDeathCamera.esp

Fellout-Full.esp

Fellout-Anchorage.esp

Fellout-BrokenSteel.esp

Fellout-pipboylight.esp

Enhanced Weather - Rain and Snow in Fallout.esp

Enhanced Weather - Weather Sounds in Interiors.esp

Enhanced Weather - Sneak Bonus during Storms.esp

Ultra Olney.esp

Mart's Mutant Mod.esp

Mart's Mutant Mod - Increased Increased Spawns.esp

Mart's Mutant Mod - Zones Respawn.esp

Mart's Mutant Mod - Natural Selection.esp

Mart's Mutant Mod - Feral Ghoul Rampage.esp

Mart's Mutant Mod - Zombie Cementery.esp

Mart's Mutant Mod - Hunting & Looting.esp

Mart's Mutant Mod - Tougher Traders.esp

Mart's Mutant Mod - DLC Anchorage.esp

Mart's Mutant Mod - DLC The Pitt.esp

Mart's Mutant Mod - DLC Point Lookout.esp

Mart's Mutant Mod - DLC Broken Steel.esp

Mart's Mutant Mod - No Geckos.esp

Mart's Mutant Mod - No Wanamingos.esp

Mart's Mutant Mod - No Floaters.esp

sc_slaves_stick_around_original_mezz_chance.esp

OverRideDLC.esp

OverRideWater.esp

PowerArmor731.esp

MergePatch.esp

OverrideDialog.esp

OverrideImpact.esp

Sally Fix 2.1.esp

FullAutoPistolsReaper.esp

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IN responce to Mechine, I tried some of the changes you mentioned, but still, nothing. It seems SOMETHING is messing up aspects of talking to others in general, be it mods, or even say, Normal Merchants such as Scavengers as well.

 

Really weird to me. I recently installed that COMM, and SCC - Talk to anyone, but still nothing. REALLY odd to me. @_@

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I reckon I found the answer...

 

 

It's in another post, but Jaysus is probably one of the best modders out there if you ask me.

 

 

read the whole thing if you want, but you know the answer is in the first two posts on this topic.

 

 

http://thenexusforums.com/index.php?showtopic=96039

 

 

eh, not good news, I didn't even know there was a new patch...

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