mktsang Posted December 13, 2009 Share Posted December 13, 2009 Hi This is what happen to my custom staffWhen I tried to drop it on the floor, while the shape and the texture is still fixed in the airthe staff itself is on the groundwhat I mean on the ground is that I can pick up my staff with my crosshair pointing at the groundbut not at the staff itselfIt is so weird that my custom shield didn't have the same problemit drops on the ground and I can pick it up off the groundand I also did copy the properties of the collision box and it's mass and all that but my staff remain in the air... is something wrong with my Oblivion or .... is it just weird? I am using Blender to create models and collision box and nifskope to do the copy and paste of collision box properties Link to comment Share on other sites More sharing options...
Vagrant0 Posted December 13, 2009 Share Posted December 13, 2009 It's because the collision object is not connected to the same node as the visual parts of the mesh. For weapons and the like, you are almost always best off just taking an existing weapon.nif with similar proportions and replacing the visual parts of that item with the visual parts of your item. Link to comment Share on other sites More sharing options...
mktsang Posted December 14, 2009 Author Share Posted December 14, 2009 It's because the collision object is not connected to the same node as the visual parts of the mesh. For weapons and the like, you are almost always best off just taking an existing weapon.nif with similar proportions and replacing the visual parts of that item with the visual parts of your item. thank you for your replyI will try that later on in my dayjust back from work Maybe try to remember how I did for my custom shield because it works great Link to comment Share on other sites More sharing options...
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