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Dead Captive


ptbptb

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I was exploring one of the caves near the Imperial City when I came across 'Dead Captive'. Of course I couldn't resist resurrecting him to see what he had to say ;)

 

Here are the results of my experimentation.

 

* Dead Captive is still Dead Captive when resurrected (not Alive Captive :-P

 

* Dead Captive cannot be killed. Hit him and he goes down, but he always raises himself eerily to his feet.

 

* Dead Captive never fights back. His disposition does drop, though, if you keep blowing him up.

 

* Dead Captive doesn't walk, or run. However it does say "Dead Captive is Fleeing" if you try to talk to him shortly after attacking him.

 

* Dead Captive doesn't move his lips while talking. He is also strangely unresponsive and generally zombielike.

 

I bring these results to the scientific community of amateur necromancers in case it is of interest. :biggrin:

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Interesting... and he can't be killed... so even though you find him dead in the first place, he seems to be essential... twisted...

I'm thinking recruit and share might have to be tried on this fella... he'd make a nice addition to my little undead army.

Well, excepting that awkward can't move thing. Thats just a minor niggle though. I'll just drag him to somewhere I think he'll be of use and resurrect him.

 

Jen

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