wulvfen Posted May 8, 2014 Share Posted May 8, 2014 AaaROOooO! I'm curious as to know whether the FOMM 'Create from Folder' function requires a data folder inside the 'Titled' mod folder that one wants to fomod? To whit...let's use SCR Resources as my example... Following the guide, the end result prepped for the 'Create from Folder' function looks like this; SCR Resources / meshes, textures, sounds, SexoutCommonResources - Vegas Chokers.bsa I, HOWEVER, would place everything into a data folder INSIDE the SCR Resources folder before using the 'Create from Folder' function, like so; SCR Resources / DATA / meshes, textures, sounds, SexoutCommonResources - Vegas Chokers.bsa This is not the first mod I've seen that doesn't have this DATA folder in it once it's prepared to be fomoded, others do, so...? Does FOMM 'Create from Folder' function automatically do this [or put the folder/files into the data directory without it]?In the past I've NOT done this DATA folder thingy and things have installed into the MAIN FNV directory or were messed up.NOT ALL, but some. THX Link to comment Share on other sites More sharing options...
wulvfen Posted May 8, 2014 Author Share Posted May 8, 2014 Rufff! Answered in LL forums. It seems it doesn't matter.FOMM will create a fomod using 'Create from Folder' function either way and fomod it correctly for activation and installing to the proper locations. I've tried both methods, same results seen. No problems. THX for looking at my query Link to comment Share on other sites More sharing options...
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